godot/platform
Juan Linietsky 53e1694e1e New option to send canvas to render buffer
allows to use 3D environment effects for post processing such as Glow,
Bloom, HDR, etc. in 2D.
2015-03-16 01:14:59 -03:00
..
android Merge branch 'master' of https://github.com/okamstudio/godot 2015-03-03 14:41:36 -03:00
bb10 merges from okam repo 2015-03-03 14:39:13 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone Merge branch 'master' of https://github.com/okamstudio/godot 2015-03-03 14:41:36 -03:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Build System Changes 2014-10-07 01:31:49 -03:00
nacl 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
osx fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'” build error on OS X 2015-02-17 19:19:29 -08:00
server SCons: colored compilation 2015-01-12 12:54:17 +08:00
windows New option to send canvas to render buffer 2015-03-16 01:14:59 -03:00
winrt support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
x11 fixes to mouse warp 2015-02-14 19:22:06 -03:00