godot/scene/main
Rémi Verschelde 5371009d8e Object: Remove unused category boilerplate
We might want to re-add something like this if/when we find a good use case
for it and do the effort to categorize all objects in the API properly.

Until then, it's better to remove that boilerplate since it's not needed.

Closes #18711.
2022-03-26 15:46:01 +01:00
..
canvas_item.cpp Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED 2022-03-20 11:34:01 -06:00
canvas_item.h Merge pull request #58394 from bruvzg/rtl_hint 2022-03-18 14:49:13 +01:00
canvas_layer.cpp Fix invisible CanvasItem visibility issue 2022-02-22 10:13:02 +01:00
canvas_layer.h Added show and hide methods and updated doc API. 2022-02-15 11:37:41 -03:00
http_request.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
http_request.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
node.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
resource_preloader.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
resource_preloader.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_tree.cpp Revert "Update mouse cursor shape after changes" 2022-03-10 09:43:06 +01:00
scene_tree.h Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
shader_globals_override.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
timer.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
timer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
viewport.cpp Merge pull request #59099 from RandomShaper/mouse_drop_on_disable 2022-03-14 11:18:38 +01:00
viewport.h Cleanup internal GUI state, if event is accepted in _input. 2022-03-14 08:38:48 +01:00
window.cpp Revert "Update mouse cursor shape after changes" 2022-03-10 09:43:06 +01:00
window.h Revert "Update mouse cursor shape after changes" 2022-03-10 09:43:06 +01:00