godot/editor/plugins/animation_blend_tree_editor_plugin.cpp
Rémi Verschelde fd6453c45e Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
This reverts commit 4b817a565c.

Fixes #64988.
Fixes #64997.

This caused several regressions (#64988, #64997,
https://github.com/godotengine/godot/issues/64997#issuecomment-1229970605)
which point at a flaw in the current logic:

- `Control::NOTIFICATION_ENTER_TREE` triggers a *deferred* notification with
  `NOTIFCATION_THEME_CHANGED` as introduced in #62845.
- Some classes use their `THEME_CHANGED` to cache theme items in
  member variables (e.g. `style_normal`, etc.), and use those member
  variables in `ENTER_TREE`, `READY`, `DRAW`, etc. Since the `THEME_CHANGE`
  notification is now deferred, they end up accessing invalid state and this
  can lead to not applying theme properly (e.g. for EditorHelp) or crashing
  (e.g. for EditorLog or CodeEdit).

So we need to go back to the drawing board and see if `THEME_CHANGED` can be
called earlier so that the previous logic still works?

Or can we refactor all engine code to make sure that:
- `ENTER_TREE` and similar do not depend on theme properties cached in member
  variables.
- Or `THEME_CHANGE` does trigger a general UI update to make sure that any
  bad theme handling in `ENTER_TREE` and co. gets fixed when `THEME_CHANGE`
  does arrive for the first time. But that means having a temporary invalid
  (and possibly still crashing) state, and doing some computations twice
  which might be heavy (e.g. `EditorHelp::_update_doc()`).
2022-08-29 11:11:29 +02:00

1097 lines
38 KiB
C++

/*************************************************************************/
/* animation_blend_tree_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "animation_blend_tree_editor_plugin.h"
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/io/resource_loader.h"
#include "core/os/keyboard.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_inspector.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/progress_bar.h"
#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
for (int i = 0; i < add_options.size(); i++) {
ERR_FAIL_COND(add_options[i].script == p_script);
}
AddOption ao;
ao.name = p_name;
ao.script = p_script;
add_options.push_back(ao);
_update_options_menu();
}
void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_script) {
for (int i = 0; i < add_options.size(); i++) {
if (add_options[i].script == p_script) {
add_options.remove_at(i);
return;
}
}
_update_options_menu();
}
void AnimationNodeBlendTreeEditor::_update_options_menu(bool p_has_input_ports) {
add_node->get_popup()->clear();
add_node->get_popup()->reset_size();
for (int i = 0; i < add_options.size(); i++) {
if (p_has_input_ports && add_options[i].input_port_count == 0) {
continue;
}
add_node->get_popup()->add_item(add_options[i].name, i);
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
add_node->get_popup()->add_separator();
add_node->get_popup()->add_item(TTR("Paste"), MENU_PASTE);
}
add_node->get_popup()->add_separator();
add_node->get_popup()->add_item(TTR("Load..."), MENU_LOAD_FILE);
use_position_from_popup_menu = false;
}
Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
return Size2(10, 200);
}
void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing) {
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_tree();
updating = true;
undo_redo->create_action(TTR("Parameter Changed:") + " " + String(p_property), UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(tree, p_property, p_value);
undo_redo->add_undo_property(tree, p_property, tree->get(p_property));
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendTreeEditor::_update_graph() {
if (updating || blend_tree.is_null()) {
return;
}
visible_properties.clear();
graph->set_scroll_ofs(blend_tree->get_graph_offset() * EDSCALE);
graph->clear_connections();
//erase all nodes
for (int i = 0; i < graph->get_child_count(); i++) {
if (Object::cast_to<GraphNode>(graph->get_child(i))) {
memdelete(graph->get_child(i));
i--;
}
}
animations.clear();
List<StringName> nodes;
blend_tree->get_node_list(&nodes);
for (const StringName &E : nodes) {
GraphNode *node = memnew(GraphNode);
graph->add_child(node);
node->set_draggable(!read_only);
Ref<AnimationNode> agnode = blend_tree->get_node(E);
ERR_CONTINUE(!agnode.is_valid());
node->set_position_offset(blend_tree->get_node_position(E) * EDSCALE);
node->set_title(agnode->get_caption());
node->set_name(E);
int base = 0;
if (String(E) != "output") {
LineEdit *name = memnew(LineEdit);
name->set_text(E);
name->set_editable(!read_only);
name->set_expand_to_text_length_enabled(true);
node->add_child(name);
node->set_slot(0, false, 0, Color(), true, read_only ? -1 : 0, get_theme_color(SNAME("font_color"), SNAME("Label")));
name->connect("text_submitted", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed).bind(agnode), CONNECT_DEFERRED);
name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out).bind(name, agnode), CONNECT_DEFERRED);
base = 1;
node->set_show_close_button(true);
node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request).bind(E), CONNECT_DEFERRED);
}
for (int i = 0; i < agnode->get_input_count(); i++) {
Label *in_name = memnew(Label);
node->add_child(in_name);
in_name->set_text(agnode->get_input_name(i));
node->set_slot(base + i, true, read_only ? -1 : 0, get_theme_color(SNAME("font_color"), SNAME("Label")), false, 0, Color());
}
List<PropertyInfo> pinfo;
agnode->get_parameter_list(&pinfo);
for (const PropertyInfo &F : pinfo) {
if (!(F.usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E) + "/" + F.name;
EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F.type, base_path, F.hint, F.hint_string, F.usage);
if (prop) {
prop->set_read_only(read_only);
prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path);
prop->update_property();
prop->set_name_split_ratio(0);
prop->connect("property_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_property_changed));
node->add_child(prop);
visible_properties.push_back(prop);
}
}
node->connect("dragged", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_dragged).bind(E));
if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) {
node->add_child(memnew(HSeparator));
Button *open_in_editor = memnew(Button);
open_in_editor->set_text(TTR("Open Editor"));
open_in_editor->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")));
node->add_child(open_in_editor);
open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor).bind(E), CONNECT_DEFERRED);
open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER);
}
if (agnode->has_filter()) {
node->add_child(memnew(HSeparator));
Button *inspect_filters = memnew(Button);
if (read_only) {
inspect_filters->set_text(TTR("Inspect Filters"));
} else {
inspect_filters->set_text(TTR("Edit Filters"));
}
inspect_filters->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
node->add_child(inspect_filters);
inspect_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_inspect_filters).bind(E), CONNECT_DEFERRED);
inspect_filters->set_h_size_flags(SIZE_SHRINK_CENTER);
}
Ref<AnimationNodeAnimation> anim = agnode;
if (anim.is_valid()) {
MenuButton *mb = memnew(MenuButton);
mb->set_text(anim->get_animation());
mb->set_icon(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")));
mb->set_disabled(read_only);
Array options;
node->add_child(memnew(HSeparator));
node->add_child(mb);
ProgressBar *pb = memnew(ProgressBar);
AnimationTree *player = AnimationTreeEditor::get_singleton()->get_tree();
if (player->has_node(player->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(player->get_node(player->get_animation_player()));
if (ap) {
List<StringName> anims;
ap->get_animation_list(&anims);
for (const StringName &F : anims) {
mb->get_popup()->add_item(F);
options.push_back(F);
}
if (ap->has_animation(anim->get_animation())) {
pb->set_max(ap->get_animation(anim->get_animation())->get_length());
}
}
}
pb->set_percent_visible(false);
pb->set_custom_minimum_size(Vector2(0, 14) * EDSCALE);
animations[E] = pb;
node->add_child(pb);
mb->get_popup()->connect("index_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_anim_selected).bind(options, E), CONNECT_DEFERRED);
}
Ref<StyleBoxFlat> sb = node->get_theme_stylebox(SNAME("frame"), SNAME("GraphNode"));
Color c = sb->get_border_color();
Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
mono_color.a = 0.85;
c = mono_color;
node->add_theme_color_override("title_color", c);
c.a = 0.7;
node->add_theme_color_override("close_color", c);
node->add_theme_color_override("resizer_color", c);
}
List<AnimationNodeBlendTree::NodeConnection> connections;
blend_tree->get_node_connections(&connections);
for (const AnimationNodeBlendTree::NodeConnection &E : connections) {
StringName from = E.output_node;
StringName to = E.input_node;
int to_idx = E.input_index;
graph->connect_node(from, 0, to, to_idx);
}
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
}
void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_node(MENU_LOAD_FILE_CONFIRM);
}
}
void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
Ref<AnimationNode> anode;
String base_name;
if (p_idx == MENU_LOAD_FILE) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters);
for (const String &E : filters) {
open_file->add_filter("*." + E);
}
open_file->popup_file_dialog();
return;
} else if (p_idx == MENU_LOAD_FILE_CONFIRM) {
anode = file_loaded;
file_loaded.unref();
base_name = anode->get_class();
} else if (p_idx == MENU_PASTE) {
anode = EditorSettings::get_singleton()->get_resource_clipboard();
ERR_FAIL_COND(!anode.is_valid());
base_name = anode->get_class();
} else if (!add_options[p_idx].type.is_empty()) {
AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(add_options[p_idx].type));
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
base_name = add_options[p_idx].name;
} else {
ERR_FAIL_COND(add_options[p_idx].script.is_null());
StringName base_type = add_options[p_idx].script->get_instance_base_type();
AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(base_type));
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
anode->set_script(add_options[p_idx].script);
base_name = add_options[p_idx].name;
}
Ref<AnimationNodeOutput> out = anode;
if (out.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Output node can't be added to the blend tree."));
return;
}
if (!from_node.is_empty() && anode->get_input_count() == 0) {
from_node = "";
return;
}
Point2 instance_pos = graph->get_scroll_ofs();
if (use_position_from_popup_menu) {
instance_pos += position_from_popup_menu;
} else {
instance_pos += graph->get_size() * 0.5;
}
instance_pos /= graph->get_zoom();
int base = 1;
String name = base_name;
while (blend_tree->has_node(name)) {
base++;
name = base_name + " " + itos(base);
}
undo_redo->create_action(TTR("Add Node to BlendTree"));
undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name);
if (!from_node.is_empty()) {
undo_redo->add_do_method(blend_tree.ptr(), "connect_node", name, 0, from_node);
from_node = "";
}
if (!to_node.is_empty() && to_slot != -1) {
undo_redo->add_do_method(blend_tree.ptr(), "connect_node", to_node, to_slot, name);
to_node = "";
to_slot = -1;
}
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position) {
_update_options_menu(p_has_input_ports);
use_position_from_popup_menu = true;
position_from_popup_menu = p_node_position;
add_node->get_popup()->set_position(p_popup_position);
add_node->get_popup()->reset_size();
add_node->get_popup()->popup();
}
void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) {
if (read_only) {
return;
}
_popup(false, graph->get_screen_position() + graph->get_local_mouse_position(), p_position);
}
void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) {
if (read_only) {
return;
}
Ref<AnimationNode> node = blend_tree->get_node(p_from);
if (node.is_valid()) {
from_node = p_from;
_popup(true, p_release_position, graph->get_global_mouse_position());
}
}
void AnimationNodeBlendTreeEditor::_connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position) {
if (read_only) {
return;
}
Ref<AnimationNode> node = blend_tree->get_node(p_to);
if (node.is_valid()) {
to_node = p_to;
to_slot = p_to_slot;
_popup(false, p_release_position, graph->get_global_mouse_position());
}
}
void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) {
updating = true;
undo_redo->create_action(TTR("Node Moved"));
undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index) {
if (read_only) {
return;
}
AnimationNodeBlendTree::ConnectionError err = blend_tree->can_connect_node(p_to, p_to_index, p_from);
if (err != AnimationNodeBlendTree::CONNECTION_OK) {
EditorNode::get_singleton()->show_warning(TTR("Unable to connect, port may be in use or connection may be invalid."));
return;
}
undo_redo->create_action(TTR("Nodes Connected"));
undo_redo->add_do_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from);
undo_redo->add_undo_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index) {
if (read_only) {
return;
}
graph->disconnect_node(p_from, p_from_index, p_to, p_to_index);
updating = true;
undo_redo->create_action(TTR("Nodes Disconnected"));
undo_redo->add_do_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index);
undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options, const String &p_node) {
String option = p_options[p_index];
Ref<AnimationNodeAnimation> anim = blend_tree->get_node(p_node);
ERR_FAIL_COND(!anim.is_valid());
undo_redo->create_action(TTR("Set Animation"));
undo_redo->add_do_method(anim.ptr(), "set_animation", option);
undo_redo->add_undo_method(anim.ptr(), "set_animation", anim->get_animation());
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
if (read_only) {
return;
}
undo_redo->create_action(TTR("Delete Node"));
undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which);
undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which));
List<AnimationNodeBlendTree::NodeConnection> conns;
blend_tree->get_node_connections(&conns);
for (const AnimationNodeBlendTree::NodeConnection &E : conns) {
if (E.output_node == p_which || E.input_node == p_which) {
undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", E.input_node, E.input_index, E.output_node);
}
}
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_delete_nodes_request(const TypedArray<StringName> &p_nodes) {
if (read_only) {
return;
}
List<StringName> to_erase;
if (p_nodes.is_empty()) {
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected() && gn->is_close_button_visible()) {
to_erase.push_back(gn->get_name());
}
}
}
} else {
for (int i = 0; i < p_nodes.size(); i++) {
to_erase.push_back(p_nodes[i]);
}
}
if (to_erase.is_empty()) {
return;
}
undo_redo->create_action(TTR("Delete Node(s)"));
for (const StringName &F : to_erase) {
_delete_request(F);
}
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
if (read_only) {
return;
}
GraphNode *gn = Object::cast_to<GraphNode>(p_node);
ERR_FAIL_COND(!gn);
String name = gn->get_name();
Ref<AnimationNode> anode = blend_tree->get_node(name);
ERR_FAIL_COND(!anode.is_valid());
EditorNode::get_singleton()->push_item(anode.ptr(), "", true);
}
void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) {
Ref<AnimationNode> an = blend_tree->get_node(p_which);
ERR_FAIL_COND(!an.is_valid());
AnimationTreeEditor::get_singleton()->enter_editor(p_which);
}
void AnimationNodeBlendTreeEditor::_filter_toggled() {
updating = true;
undo_redo->create_action(TTR("Toggle Filter On/Off"));
undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_enabled", filter_enabled->is_pressed());
undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_enabled", _filter_edit->is_filter_enabled());
undo_redo->add_do_method(this, "_update_filters", _filter_edit);
undo_redo->add_undo_method(this, "_update_filters", _filter_edit);
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendTreeEditor::_filter_edited() {
TreeItem *edited = filters->get_edited();
ERR_FAIL_COND(!edited);
NodePath edited_path = edited->get_metadata(0);
bool filtered = edited->is_checked(0);
updating = true;
undo_redo->create_action(TTR("Change Filter"));
undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_path", edited_path, filtered);
undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_path", edited_path, _filter_edit->is_path_filtered(edited_path));
undo_redo->add_do_method(this, "_update_filters", _filter_edit);
undo_redo->add_undo_method(this, "_update_filters", _filter_edit);
undo_redo->commit_action();
updating = false;
}
bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &anode) {
if (updating || _filter_edit != anode) {
return false;
}
NodePath player_path = AnimationTreeEditor::get_singleton()->get_tree()->get_animation_player();
if (!AnimationTreeEditor::get_singleton()->get_tree()->has_node(player_path)) {
EditorNode::get_singleton()->show_warning(TTR("No animation player set, so unable to retrieve track names."));
return false;
}
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(AnimationTreeEditor::get_singleton()->get_tree()->get_node(player_path));
if (!player) {
EditorNode::get_singleton()->show_warning(TTR("Player path set is invalid, so unable to retrieve track names."));
return false;
}
Node *base = player->get_node(player->get_root());
if (!base) {
EditorNode::get_singleton()->show_warning(TTR("Animation player has no valid root node path, so unable to retrieve track names."));
return false;
}
updating = true;
HashSet<String> paths;
HashMap<String, RBSet<String>> types;
{
List<StringName> animations;
player->get_animation_list(&animations);
for (const StringName &E : animations) {
Ref<Animation> anim = player->get_animation(E);
for (int i = 0; i < anim->get_track_count(); i++) {
String track_path = anim->track_get_path(i);
paths.insert(track_path);
String track_type_name;
Animation::TrackType track_type = anim->track_get_type(i);
switch (track_type) {
case Animation::TrackType::TYPE_ANIMATION: {
track_type_name = TTR("Anim Clips");
} break;
case Animation::TrackType::TYPE_AUDIO: {
track_type_name = TTR("Audio Clips");
} break;
case Animation::TrackType::TYPE_METHOD: {
track_type_name = TTR("Functions");
} break;
default: {
} break;
}
if (!track_type_name.is_empty()) {
types[track_path].insert(track_type_name);
}
}
}
}
filter_enabled->set_pressed(anode->is_filter_enabled());
filters->clear();
TreeItem *root = filters->create_item();
HashMap<String, TreeItem *> parenthood;
for (const String &E : paths) {
NodePath path = E;
TreeItem *ti = nullptr;
String accum;
for (int i = 0; i < path.get_name_count(); i++) {
String name = path.get_name(i);
if (!accum.is_empty()) {
accum += "/";
}
accum += name;
if (!parenthood.has(accum)) {
if (ti) {
ti = filters->create_item(ti);
} else {
ti = filters->create_item(root);
}
parenthood[accum] = ti;
ti->set_text(0, name);
ti->set_selectable(0, false);
ti->set_editable(0, false);
if (base->has_node(accum)) {
Node *node = base->get_node(accum);
ti->set_icon(0, EditorNode::get_singleton()->get_object_icon(node, "Node"));
}
} else {
ti = parenthood[accum];
}
}
Node *node = nullptr;
if (base->has_node(accum)) {
node = base->get_node(accum);
}
if (!node) {
continue; //no node, can't edit
}
if (path.get_subname_count()) {
String concat = path.get_concatenated_subnames();
Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node);
if (skeleton && skeleton->find_bone(concat) != -1) {
//path in skeleton
const String &bone = concat;
int idx = skeleton->find_bone(bone);
List<String> bone_path;
while (idx != -1) {
bone_path.push_front(skeleton->get_bone_name(idx));
idx = skeleton->get_bone_parent(idx);
}
accum += ":";
for (List<String>::Element *F = bone_path.front(); F; F = F->next()) {
if (F != bone_path.front()) {
accum += "/";
}
accum += F->get();
if (!parenthood.has(accum)) {
ti = filters->create_item(ti);
parenthood[accum] = ti;
ti->set_text(0, F->get());
ti->set_selectable(0, false);
ti->set_editable(0, false);
ti->set_icon(0, get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons")));
} else {
ti = parenthood[accum];
}
}
ti->set_editable(0, !read_only);
ti->set_selectable(0, true);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_text(0, concat);
ti->set_checked(0, anode->is_path_filtered(path));
ti->set_icon(0, get_theme_icon(SNAME("BoneAttachment3D"), SNAME("EditorIcons")));
ti->set_metadata(0, path);
} else {
//just a property
ti = filters->create_item(ti);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_text(0, concat);
ti->set_editable(0, !read_only);
ti->set_selectable(0, true);
ti->set_checked(0, anode->is_path_filtered(path));
ti->set_metadata(0, path);
}
} else {
if (ti) {
//just a node, not a property track
String types_text = "[";
if (types.has(path)) {
RBSet<String>::Iterator F = types[path].begin();
types_text += *F;
while (F) {
types_text += " / " + *F;
;
++F;
}
}
types_text += "]";
ti = filters->create_item(ti);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_text(0, types_text);
ti->set_editable(0, !read_only);
ti->set_selectable(0, true);
ti->set_checked(0, anode->is_path_filtered(path));
ti->set_metadata(0, path);
}
}
}
updating = false;
return true;
}
void AnimationNodeBlendTreeEditor::_inspect_filters(const String &p_which) {
if (read_only) {
filter_dialog->set_title(TTR("Inspect Filtered Tracks:"));
} else {
filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
}
filter_enabled->set_disabled(read_only);
Ref<AnimationNode> anode = blend_tree->get_node(p_which);
ERR_FAIL_COND(!anode.is_valid());
_filter_edit = anode;
if (!_update_filters(anode)) {
return;
}
filter_dialog->popup_centered(Size2(500, 500) * EDSCALE);
}
void AnimationNodeBlendTreeEditor::_removed_from_graph() {
if (is_visible()) {
EditorNode::get_singleton()->edit_item(nullptr);
}
}
void AnimationNodeBlendTreeEditor::_update_editor_settings() {
graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
}
void AnimationNodeBlendTreeEditor::_update_theme() {
error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
}
void AnimationNodeBlendTreeEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
_update_editor_settings();
_update_theme();
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
_update_editor_settings();
} break;
case NOTIFICATION_THEME_CHANGED: {
_update_theme();
if (is_visible_in_tree()) {
_update_graph();
}
} break;
case NOTIFICATION_PROCESS: {
String error;
if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
}
if (error != error_label->get_text()) {
error_label->set_text(error);
if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
}
}
List<AnimationNodeBlendTree::NodeConnection> conns;
blend_tree->get_node_connections(&conns);
for (const AnimationNodeBlendTree::NodeConnection &E : conns) {
float activity = 0;
StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node;
if (AnimationTreeEditor::get_singleton()->get_tree() && !AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
activity = AnimationTreeEditor::get_singleton()->get_tree()->get_connection_activity(path, E.input_index);
}
graph->set_connection_activity(E.output_node, 0, E.input_node, E.input_index, activity);
}
AnimationTree *graph_player = AnimationTreeEditor::get_singleton()->get_tree();
AnimationPlayer *player = nullptr;
if (graph_player->has_node(graph_player->get_animation_player())) {
player = Object::cast_to<AnimationPlayer>(graph_player->get_node(graph_player->get_animation_player()));
}
if (player) {
for (const KeyValue<StringName, ProgressBar *> &E : animations) {
Ref<AnimationNodeAnimation> an = blend_tree->get_node(E.key);
if (an.is_valid()) {
if (player->has_animation(an->get_animation())) {
Ref<Animation> anim = player->get_animation(an->get_animation());
if (anim.is_valid()) {
E.value->set_max(anim->get_length());
//StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node;
StringName time_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E.key) + "/time";
E.value->set_value(AnimationTreeEditor::get_singleton()->get_tree()->get(time_path));
}
}
}
}
}
for (int i = 0; i < visible_properties.size(); i++) {
visible_properties[i]->update_property();
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
set_process(is_visible_in_tree());
} break;
}
}
void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
if (read_only) {
return;
}
if (updating) {
return;
}
updating = true;
blend_tree->set_graph_offset(p_scroll / EDSCALE);
updating = false;
}
void AnimationNodeBlendTreeEditor::_bind_methods() {
ClassDB::bind_method("_update_graph", &AnimationNodeBlendTreeEditor::_update_graph);
ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters);
}
AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr;
void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) {
String prev_name = blend_tree->get_node_name(p_node);
ERR_FAIL_COND(prev_name.is_empty());
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name));
ERR_FAIL_COND(!gn);
const String &new_name = p_text;
ERR_FAIL_COND(new_name.is_empty() || new_name.contains(".") || new_name.contains("/"));
if (new_name == prev_name) {
return; //nothing to do
}
const String &base_name = new_name;
int base = 1;
String name = base_name;
while (blend_tree->has_node(name)) {
base++;
name = base_name + " " + itos(base);
}
String base_path = AnimationTreeEditor::get_singleton()->get_base_path();
updating = true;
undo_redo->create_action(TTR("Node Renamed"));
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
undo_redo->add_do_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + prev_name, base_path + name);
undo_redo->add_undo_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + name, base_path + prev_name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
gn->set_name(new_name);
gn->set_size(gn->get_minimum_size());
//change editors accordingly
for (int i = 0; i < visible_properties.size(); i++) {
String pname = visible_properties[i]->get_edited_property().operator String();
if (pname.begins_with(base_path + prev_name)) {
String new_name2 = pname.replace_first(base_path + prev_name, base_path + name);
visible_properties[i]->set_object_and_property(visible_properties[i]->get_edited_object(), new_name2);
}
}
//recreate connections
graph->clear_connections();
List<AnimationNodeBlendTree::NodeConnection> connections;
blend_tree->get_node_connections(&connections);
for (const AnimationNodeBlendTree::NodeConnection &E : connections) {
StringName from = E.output_node;
StringName to = E.input_node;
int to_idx = E.input_index;
graph->connect_node(from, 0, to, to_idx);
}
//update animations
for (const KeyValue<StringName, ProgressBar *> &E : animations) {
if (E.key == prev_name) {
animations[new_name] = animations[prev_name];
animations.erase(prev_name);
break;
}
}
_update_graph(); // Needed to update the signal connections with the new name.
}
void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
if (le == nullptr) {
return; // The text_submitted signal triggered the graph update and freed the LineEdit.
}
_node_renamed(le->call("get_text"), p_node);
}
bool AnimationNodeBlendTreeEditor::can_edit(const Ref<AnimationNode> &p_node) {
Ref<AnimationNodeBlendTree> bt = p_node;
return bt.is_valid();
}
void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_tree.is_valid()) {
blend_tree->disconnect("removed_from_graph", callable_mp(this, &AnimationNodeBlendTreeEditor::_removed_from_graph));
}
blend_tree = p_node;
read_only = false;
if (blend_tree.is_null()) {
hide();
} else {
read_only = EditorNode::get_singleton()->is_resource_read_only(blend_tree);
blend_tree->connect("removed_from_graph", callable_mp(this, &AnimationNodeBlendTreeEditor::_removed_from_graph));
_update_graph();
}
add_node->set_disabled(read_only);
graph->set_arrange_nodes_button_hidden(read_only);
}
AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
singleton = this;
updating = false;
use_position_from_popup_menu = false;
graph = memnew(GraphEdit);
add_child(graph);
graph->add_valid_right_disconnect_type(0);
graph->add_valid_left_disconnect_type(0);
graph->set_v_size_flags(SIZE_EXPAND_FILL);
graph->connect("connection_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_request), CONNECT_DEFERRED);
graph->connect("disconnection_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_disconnection_request), CONNECT_DEFERRED);
graph->connect("node_selected", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_selected));
graph->connect("scroll_offset_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_scroll_changed));
graph->connect("delete_nodes_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_nodes_request));
graph->connect("popup_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_request));
graph->connect("connection_to_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_to_empty));
graph->connect("connection_from_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_from_empty));
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
VSeparator *vs = memnew(VSeparator);
graph->get_zoom_hbox()->add_child(vs);
graph->get_zoom_hbox()->move_child(vs, 0);
add_node = memnew(MenuButton);
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->get_popup()->connect("id_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node));
add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu).bind(false));
add_node->set_disabled(read_only);
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot", 2));
add_options.push_back(AddOption("Add2", "AnimationNodeAdd2", 2));
add_options.push_back(AddOption("Add3", "AnimationNodeAdd3", 3));
add_options.push_back(AddOption("Blend2", "AnimationNodeBlend2", 2));
add_options.push_back(AddOption("Blend3", "AnimationNodeBlend3", 3));
add_options.push_back(AddOption("Seek", "AnimationNodeTimeSeek", 1));
add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale", 1));
add_options.push_back(AddOption("Transition", "AnimationNodeTransition"));
add_options.push_back(AddOption("BlendTree", "AnimationNodeBlendTree"));
add_options.push_back(AddOption("BlendSpace1D", "AnimationNodeBlendSpace1D"));
add_options.push_back(AddOption("BlendSpace2D", "AnimationNodeBlendSpace2D"));
add_options.push_back(AddOption("StateMachine", "AnimationNodeStateMachine"));
_update_options_menu();
error_panel = memnew(PanelContainer);
add_child(error_panel);
error_label = memnew(Label);
error_panel->add_child(error_label);
error_label->set_text("eh");
filter_dialog = memnew(AcceptDialog);
add_child(filter_dialog);
filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
VBoxContainer *filter_vbox = memnew(VBoxContainer);
filter_dialog->add_child(filter_vbox);
filter_enabled = memnew(CheckBox);
filter_enabled->set_text(TTR("Enable Filtering"));
filter_enabled->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_toggled));
filter_vbox->add_child(filter_enabled);
filters = memnew(Tree);
filter_vbox->add_child(filters);
filters->set_v_size_flags(SIZE_EXPAND_FILL);
filters->set_hide_root(true);
filters->connect("item_edited", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_edited));
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendTreeEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
}