godot/doc
Jcrespo 528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
..
classes Add inverse hyperbolic functions asinh(), acosh() & atanh() 2023-09-01 01:27:56 +02:00
tools Merge pull request #79406 from Calinou/docstatus-fix-version 2023-07-14 18:50:04 +02:00
translations i18n: Sync translations with Weblate 2023-08-17 13:24:10 +02:00
class.xsd Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
Doxyfile
Makefile [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00