godot/editor/gui/editor_validation_panel.cpp
2024-06-24 15:22:02 +04:00

137 lines
5.0 KiB
C++

/**************************************************************************/
/* editor_validation_panel.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor_validation_panel.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
void EditorValidationPanel::_update() {
for (const KeyValue<int, String> &E : valid_messages) {
set_message(E.key, E.value, MSG_OK);
}
valid = true;
update_callback.callv(Array());
if (accept_button) {
accept_button->set_disabled(!valid);
}
pending_update = false;
}
void EditorValidationPanel::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
theme_cache.valid_color = get_theme_color(SNAME("success_color"), EditorStringName(Editor));
theme_cache.warning_color = get_theme_color(SNAME("warning_color"), EditorStringName(Editor));
theme_cache.error_color = get_theme_color(SNAME("error_color"), EditorStringName(Editor));
} break;
}
}
void EditorValidationPanel::add_line(int p_id, const String &p_valid_message) {
ERR_FAIL_COND(valid_messages.has(p_id));
Label *label = memnew(Label);
message_container->add_child(label);
label->set_custom_minimum_size(Size2(200 * EDSCALE, 0));
label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
valid_messages[p_id] = p_valid_message;
labels[p_id] = label;
}
void EditorValidationPanel::set_accept_button(Button *p_button) {
accept_button = p_button;
}
void EditorValidationPanel::set_update_callback(const Callable &p_callback) {
update_callback = p_callback;
}
void EditorValidationPanel::update() {
ERR_FAIL_COND(!update_callback.is_valid());
if (pending_update) {
return;
}
pending_update = true;
callable_mp(this, &EditorValidationPanel::_update).call_deferred();
}
void EditorValidationPanel::set_message(int p_id, const String &p_text, MessageType p_type, bool p_auto_prefix) {
ERR_FAIL_COND(!valid_messages.has(p_id));
Label *label = labels[p_id];
if (p_text.is_empty()) {
label->hide();
return;
}
label->show();
if (p_auto_prefix) {
label->set_text(String(U"") + p_text);
} else {
label->set_text(p_text);
}
switch (p_type) {
case MSG_OK:
label->add_theme_color_override(SceneStringName(font_color), theme_cache.valid_color);
break;
case MSG_WARNING:
label->add_theme_color_override(SceneStringName(font_color), theme_cache.warning_color);
break;
case MSG_ERROR:
label->add_theme_color_override(SceneStringName(font_color), theme_cache.error_color);
valid = false;
break;
case MSG_INFO:
label->remove_theme_color_override(SceneStringName(font_color));
break;
}
}
bool EditorValidationPanel::is_valid() const {
return valid;
}
EditorValidationPanel::EditorValidationPanel() {
set_v_size_flags(SIZE_EXPAND_FILL);
message_container = memnew(VBoxContainer);
add_child(message_container);
}