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e4213e66b2
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
488 lines
17 KiB
C++
488 lines
17 KiB
C++
/*************************************************************************/
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/* settings_config_dialog.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "settings_config_dialog.h"
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#include "editor_file_system.h"
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "os/keyboard.h"
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#include "project_settings.h"
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#include "scene/gui/margin_container.h"
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#include "script_editor_debugger.h"
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void EditorSettingsDialog::ok_pressed() {
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if (!EditorSettings::get_singleton())
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return;
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_settings_save();
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timer->stop();
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}
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void EditorSettingsDialog::_settings_changed() {
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timer->start();
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}
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void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
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String full_name = property_editor->get_full_item_path(p_name);
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// Small usability workaround to update the text color settings when the
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// color theme is changed
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if (full_name == "text_editor/theme/color_theme") {
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property_editor->get_property_editor()->update_tree();
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} else if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
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EditorSettings::get_singleton()->set_manually("interface/theme/preset", 6); // set preset to Custom
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} else if (full_name.begins_with("text_editor/highlighting")) {
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EditorSettings::get_singleton()->set_manually("text_editor/theme/color_theme", "Custom");
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}
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}
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void EditorSettingsDialog::_settings_save() {
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EditorSettings::get_singleton()->notify_changes();
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EditorSettings::get_singleton()->save();
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}
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void EditorSettingsDialog::cancel_pressed() {
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if (!EditorSettings::get_singleton())
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return;
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EditorSettings::get_singleton()->notify_changes();
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}
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void EditorSettingsDialog::popup_edit_settings() {
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if (!EditorSettings::get_singleton())
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return;
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EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes
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property_editor->edit(EditorSettings::get_singleton());
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property_editor->get_property_editor()->update_tree();
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search_box->select_all();
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search_box->grab_focus();
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_update_shortcuts();
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set_process_unhandled_input(true);
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// Restore valid window bounds or pop up at default size.
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if (EditorSettings::get_singleton()->has_setting("interface/dialogs/editor_settings_bounds")) {
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popup(EditorSettings::get_singleton()->get("interface/dialogs/editor_settings_bounds"));
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} else {
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popup_centered_ratio(0.7);
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}
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_focus_current_search_box();
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}
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void EditorSettingsDialog::_clear_search_box() {
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if (search_box->get_text() == "")
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return;
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search_box->clear();
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property_editor->get_property_editor()->update_tree();
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}
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void EditorSettingsDialog::_clear_shortcut_search_box() {
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if (shortcut_search_box->get_text() == "")
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return;
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shortcut_search_box->clear();
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}
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void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
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shortcut_filter = p_filter;
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_update_shortcuts();
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}
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void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) {
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EditorNode::get_log()->add_message(p_name);
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}
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void EditorSettingsDialog::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
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undo_redo->set_method_notify_callback(sed->_method_changeds, sed);
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undo_redo->set_property_notify_callback(sed->_property_changeds, sed);
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undo_redo->set_commit_notify_callback(_undo_redo_callback, this);
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} break;
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case NOTIFICATION_ENTER_TREE: {
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_update_icons();
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} break;
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case NOTIFICATION_POPUP_HIDE: {
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EditorSettings::get_singleton()->set("interface/dialogs/editor_settings_bounds", get_rect());
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set_process_unhandled_input(false);
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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_update_icons();
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// Update theme colors.
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property_editor->update_category_list();
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_update_shortcuts();
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} break;
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}
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}
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void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventKey> k = p_event;
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if (k.is_valid() && is_window_modal_on_top()) {
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if (k->is_pressed()) {
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bool handled = false;
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if (ED_IS_SHORTCUT("editor/undo", p_event)) {
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String action = undo_redo->get_current_action_name();
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if (action != "")
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EditorNode::get_log()->add_message("UNDO: " + action);
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undo_redo->undo();
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handled = true;
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}
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if (ED_IS_SHORTCUT("editor/redo", p_event)) {
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undo_redo->redo();
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String action = undo_redo->get_current_action_name();
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if (action != "")
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EditorNode::get_log()->add_message("REDO: " + action);
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handled = true;
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}
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if (handled) {
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accept_event();
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}
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}
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}
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}
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void EditorSettingsDialog::_update_icons() {
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search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
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shortcut_search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
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clear_button->set_icon(get_icon("Close", "EditorIcons"));
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shortcut_clear_button->set_icon(get_icon("Close", "EditorIcons"));
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}
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void EditorSettingsDialog::_update_shortcuts() {
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shortcuts->clear();
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List<String> slist;
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EditorSettings::get_singleton()->get_shortcut_list(&slist);
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TreeItem *root = shortcuts->create_item();
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Map<String, TreeItem *> sections;
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for (List<String>::Element *E = slist.front(); E; E = E->next()) {
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Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
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if (!sc->has_meta("original"))
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continue;
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Ref<InputEvent> original = sc->get_meta("original");
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String section_name = E->get().get_slice("/", 0);
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TreeItem *section;
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if (sections.has(section_name)) {
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section = sections[section_name];
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} else {
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section = shortcuts->create_item(root);
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section->set_text(0, section_name.capitalize());
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sections[section_name] = section;
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section->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
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section->set_custom_bg_color(1, get_color("prop_subsection", "Editor"));
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}
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if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || shortcut_filter.is_subsequence_ofi(sc->get_as_text())) {
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TreeItem *item = shortcuts->create_item(section);
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item->set_text(0, sc->get_name());
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item->set_text(1, sc->get_as_text());
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if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) {
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item->add_button(1, get_icon("Reload", "EditorIcons"), 2);
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}
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item->add_button(1, get_icon("Edit", "EditorIcons"), 0);
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item->add_button(1, get_icon("Close", "EditorIcons"), 1);
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item->set_tooltip(0, E->get());
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item->set_metadata(0, E->get());
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}
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}
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// remove sections with no shortcuts
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for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
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TreeItem *section = E->get();
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if (section->get_children() == NULL) {
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root->remove_child(section);
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}
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}
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}
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void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) {
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TreeItem *ti = Object::cast_to<TreeItem>(p_item);
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ERR_FAIL_COND(!ti);
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String item = ti->get_metadata(0);
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Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(item);
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if (p_idx == 0) {
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press_a_key_label->set_text(TTR("Press a Key.."));
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last_wait_for_key = Ref<InputEventKey>();
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press_a_key->popup_centered(Size2(250, 80) * EDSCALE);
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press_a_key->grab_focus();
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press_a_key->get_ok()->set_focus_mode(FOCUS_NONE);
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press_a_key->get_cancel()->set_focus_mode(FOCUS_NONE);
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shortcut_configured = item;
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} else if (p_idx == 1) { //erase
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if (!sc.is_valid())
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return; //pointless, there is nothing
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undo_redo->create_action("Erase Shortcut");
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undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());
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undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
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undo_redo->add_do_method(this, "_update_shortcuts");
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undo_redo->add_undo_method(this, "_update_shortcuts");
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undo_redo->add_do_method(this, "_settings_changed");
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undo_redo->add_undo_method(this, "_settings_changed");
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undo_redo->commit_action();
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} else if (p_idx == 2) { //revert to original
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if (!sc.is_valid())
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return; //pointless, there is nothing
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Ref<InputEvent> original = sc->get_meta("original");
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undo_redo->create_action("Restore Shortcut");
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undo_redo->add_do_method(sc.ptr(), "set_shortcut", original);
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undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
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undo_redo->add_do_method(this, "_update_shortcuts");
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undo_redo->add_undo_method(this, "_update_shortcuts");
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undo_redo->add_do_method(this, "_settings_changed");
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undo_redo->add_undo_method(this, "_settings_changed");
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undo_redo->commit_action();
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}
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}
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void EditorSettingsDialog::_wait_for_key(const Ref<InputEvent> &p_event) {
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Ref<InputEventKey> k = p_event;
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if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
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last_wait_for_key = k;
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String str = keycode_get_string(k->get_scancode()).capitalize();
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if (k->get_metakey())
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str = vformat("%s+", find_keycode_name(KEY_META)) + str;
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if (k->get_shift())
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str = TTR("Shift+") + str;
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if (k->get_alt())
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str = TTR("Alt+") + str;
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if (k->get_control())
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str = TTR("Control+") + str;
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press_a_key_label->set_text(str);
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press_a_key->accept_event();
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}
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}
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void EditorSettingsDialog::_press_a_key_confirm() {
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if (last_wait_for_key.is_null())
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return;
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Ref<InputEventKey> ie;
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ie.instance();
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ie->set_scancode(last_wait_for_key->get_scancode());
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ie->set_shift(last_wait_for_key->get_shift());
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ie->set_control(last_wait_for_key->get_control());
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ie->set_alt(last_wait_for_key->get_alt());
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ie->set_metakey(last_wait_for_key->get_metakey());
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Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
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undo_redo->create_action("Change Shortcut '" + shortcut_configured + "'");
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undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie);
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undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
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undo_redo->add_do_method(this, "_update_shortcuts");
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undo_redo->add_undo_method(this, "_update_shortcuts");
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undo_redo->add_do_method(this, "_settings_changed");
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undo_redo->add_undo_method(this, "_settings_changed");
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undo_redo->commit_action();
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}
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void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
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_focus_current_search_box();
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}
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void EditorSettingsDialog::_focus_current_search_box() {
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Control *tab = tabs->get_current_tab_control();
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LineEdit *current_search_box;
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if (tab == tab_general)
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current_search_box = search_box;
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else if (tab == tab_shortcuts)
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current_search_box = shortcut_search_box;
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if (current_search_box) {
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current_search_box->grab_focus();
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current_search_box->select_all();
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}
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}
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void EditorSettingsDialog::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorSettingsDialog::_unhandled_input);
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ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save);
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ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
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ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited);
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ClassDB::bind_method(D_METHOD("_clear_search_box"), &EditorSettingsDialog::_clear_search_box);
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ClassDB::bind_method(D_METHOD("_clear_shortcut_search_box"), &EditorSettingsDialog::_clear_shortcut_search_box);
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ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed);
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ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts);
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ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
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ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &EditorSettingsDialog::_press_a_key_confirm);
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ClassDB::bind_method(D_METHOD("_wait_for_key"), &EditorSettingsDialog::_wait_for_key);
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ClassDB::bind_method(D_METHOD("_tabs_tab_changed"), &EditorSettingsDialog::_tabs_tab_changed);
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}
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EditorSettingsDialog::EditorSettingsDialog() {
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set_title(TTR("Editor Settings"));
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set_resizable(true);
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undo_redo = memnew(UndoRedo);
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tabs = memnew(TabContainer);
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tabs->set_tab_align(TabContainer::ALIGN_LEFT);
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tabs->connect("tab_changed", this, "_tabs_tab_changed");
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add_child(tabs);
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//set_child_rect(tabs);
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// General Tab
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tab_general = memnew(VBoxContainer);
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tabs->add_child(tab_general);
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tab_general->set_name(TTR("General"));
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HBoxContainer *hbc = memnew(HBoxContainer);
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hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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tab_general->add_child(hbc);
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search_box = memnew(LineEdit);
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search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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hbc->add_child(search_box);
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clear_button = memnew(ToolButton);
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hbc->add_child(clear_button);
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clear_button->connect("pressed", this, "_clear_search_box");
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property_editor = memnew(SectionedPropertyEditor);
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//property_editor->hide_top_label();
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property_editor->get_property_editor()->set_use_filter(true);
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property_editor->register_search_box(search_box);
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property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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property_editor->get_property_editor()->set_undo_redo(undo_redo);
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tab_general->add_child(property_editor);
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property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited");
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// Shortcuts Tab
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tab_shortcuts = memnew(VBoxContainer);
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tabs->add_child(tab_shortcuts);
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tab_shortcuts->set_name(TTR("Shortcuts"));
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hbc = memnew(HBoxContainer);
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hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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tab_shortcuts->add_child(hbc);
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shortcut_search_box = memnew(LineEdit);
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shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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hbc->add_child(shortcut_search_box);
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shortcut_search_box->connect("text_changed", this, "_filter_shortcuts");
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shortcut_clear_button = memnew(ToolButton);
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hbc->add_child(shortcut_clear_button);
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shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box");
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shortcuts = memnew(Tree);
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tab_shortcuts->add_child(shortcuts, true);
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shortcuts->set_v_size_flags(SIZE_EXPAND_FILL);
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shortcuts->set_columns(2);
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shortcuts->set_hide_root(true);
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//shortcuts->set_hide_folding(true);
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shortcuts->set_column_titles_visible(true);
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shortcuts->set_column_title(0, TTR("Name"));
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shortcuts->set_column_title(1, TTR("Binding"));
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shortcuts->connect("button_pressed", this, "_shortcut_button_pressed");
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press_a_key = memnew(ConfirmationDialog);
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press_a_key->set_focus_mode(FOCUS_ALL);
|
|
add_child(press_a_key);
|
|
|
|
Label *l = memnew(Label);
|
|
l->set_text(TTR("Press a Key.."));
|
|
l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
|
|
l->set_align(Label::ALIGN_CENTER);
|
|
l->set_margin(MARGIN_TOP, 20);
|
|
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
|
|
press_a_key_label = l;
|
|
press_a_key->add_child(l);
|
|
press_a_key->connect("gui_input", this, "_wait_for_key");
|
|
press_a_key->connect("confirmed", this, "_press_a_key_confirm");
|
|
|
|
//get_ok()->set_text("Apply");
|
|
set_hide_on_ok(true);
|
|
//get_cancel()->set_text("Close");
|
|
|
|
timer = memnew(Timer);
|
|
timer->set_wait_time(1.5);
|
|
timer->connect("timeout", this, "_settings_save");
|
|
timer->set_one_shot(true);
|
|
add_child(timer);
|
|
EditorSettings::get_singleton()->connect("settings_changed", this, "_settings_changed");
|
|
get_ok()->set_text(TTR("Close"));
|
|
|
|
updating = false;
|
|
}
|
|
|
|
EditorSettingsDialog::~EditorSettingsDialog() {
|
|
memdelete(undo_redo);
|
|
}
|