mirror of
https://github.com/godotengine/godot.git
synced 2024-12-04 18:14:14 +00:00
e4213e66b2
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
449 lines
14 KiB
C++
449 lines
14 KiB
C++
/*************************************************************************/
|
|
/* variant.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef VARIANT_H
|
|
#define VARIANT_H
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
#include "aabb.h"
|
|
#include "array.h"
|
|
#include "color.h"
|
|
#include "dictionary.h"
|
|
#include "dvector.h"
|
|
#include "face3.h"
|
|
#include "io/ip_address.h"
|
|
#include "math_2d.h"
|
|
#include "matrix3.h"
|
|
#include "node_path.h"
|
|
#include "plane.h"
|
|
#include "quat.h"
|
|
#include "ref_ptr.h"
|
|
#include "rid.h"
|
|
#include "transform.h"
|
|
#include "ustring.h"
|
|
#include "vector3.h"
|
|
|
|
class RefPtr;
|
|
class Object;
|
|
class Node; // helper
|
|
class Control; // helper
|
|
|
|
struct PropertyInfo;
|
|
struct MethodInfo;
|
|
|
|
typedef PoolVector<uint8_t> PoolByteArray;
|
|
typedef PoolVector<int> PoolIntArray;
|
|
typedef PoolVector<real_t> PoolRealArray;
|
|
typedef PoolVector<String> PoolStringArray;
|
|
typedef PoolVector<Vector2> PoolVector2Array;
|
|
typedef PoolVector<Vector3> PoolVector3Array;
|
|
typedef PoolVector<Color> PoolColorArray;
|
|
|
|
class Variant {
|
|
public:
|
|
// If this changes the table in variant_op must be updated
|
|
enum Type {
|
|
|
|
NIL,
|
|
|
|
// atomic types
|
|
BOOL,
|
|
INT,
|
|
REAL,
|
|
STRING,
|
|
|
|
// math types
|
|
|
|
VECTOR2, // 5
|
|
RECT2,
|
|
VECTOR3,
|
|
TRANSFORM2D,
|
|
PLANE,
|
|
QUAT, // 10
|
|
AABB,
|
|
BASIS,
|
|
TRANSFORM,
|
|
|
|
// misc types
|
|
COLOR,
|
|
NODE_PATH, // 15
|
|
_RID,
|
|
OBJECT,
|
|
DICTIONARY,
|
|
ARRAY,
|
|
|
|
// arrays
|
|
POOL_BYTE_ARRAY, // 20
|
|
POOL_INT_ARRAY,
|
|
POOL_REAL_ARRAY,
|
|
POOL_STRING_ARRAY,
|
|
POOL_VECTOR2_ARRAY,
|
|
POOL_VECTOR3_ARRAY, // 25
|
|
POOL_COLOR_ARRAY,
|
|
|
|
VARIANT_MAX
|
|
|
|
};
|
|
|
|
private:
|
|
friend class _VariantCall;
|
|
// Variant takes 20 bytes when real_t is float, and 36 if double
|
|
// it only allocates extra memory for aabb/matrix.
|
|
|
|
Type type;
|
|
|
|
struct ObjData {
|
|
|
|
Object *obj;
|
|
RefPtr ref;
|
|
};
|
|
|
|
_FORCE_INLINE_ ObjData &_get_obj();
|
|
_FORCE_INLINE_ const ObjData &_get_obj() const;
|
|
|
|
union {
|
|
|
|
bool _bool;
|
|
int64_t _int;
|
|
double _real;
|
|
Transform2D *_transform2d;
|
|
::AABB *_aabb;
|
|
Basis *_basis;
|
|
Transform *_transform;
|
|
RefPtr *_resource;
|
|
void *_ptr; //generic pointer
|
|
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
|
|
} _data;
|
|
|
|
void reference(const Variant &p_variant);
|
|
void clear();
|
|
|
|
public:
|
|
_FORCE_INLINE_ Type get_type() const { return type; }
|
|
static String get_type_name(Variant::Type p_type);
|
|
static bool can_convert(Type p_type_from, Type p_type_to);
|
|
static bool can_convert_strict(Type p_type_from, Type p_type_to);
|
|
|
|
bool is_ref() const;
|
|
_FORCE_INLINE_ bool is_num() const { return type == INT || type == REAL; };
|
|
_FORCE_INLINE_ bool is_array() const { return type >= ARRAY; };
|
|
bool is_shared() const;
|
|
bool is_zero() const;
|
|
bool is_one() const;
|
|
|
|
operator bool() const;
|
|
operator signed int() const;
|
|
operator unsigned int() const; // this is the real one
|
|
operator signed short() const;
|
|
operator unsigned short() const;
|
|
operator signed char() const;
|
|
operator unsigned char() const;
|
|
//operator long unsigned int() const;
|
|
operator int64_t() const;
|
|
operator uint64_t() const;
|
|
#ifdef NEED_LONG_INT
|
|
operator signed long() const;
|
|
operator unsigned long() const;
|
|
#endif
|
|
|
|
operator CharType() const;
|
|
operator float() const;
|
|
operator double() const;
|
|
operator String() const;
|
|
operator StringName() const;
|
|
operator Vector2() const;
|
|
operator Rect2() const;
|
|
operator Vector3() const;
|
|
operator Plane() const;
|
|
operator ::AABB() const;
|
|
operator Quat() const;
|
|
operator Basis() const;
|
|
operator Transform() const;
|
|
operator Transform2D() const;
|
|
|
|
operator Color() const;
|
|
operator NodePath() const;
|
|
operator RefPtr() const;
|
|
operator RID() const;
|
|
|
|
operator Object *() const;
|
|
operator Node *() const;
|
|
operator Control *() const;
|
|
|
|
operator Dictionary() const;
|
|
operator Array() const;
|
|
|
|
operator PoolVector<uint8_t>() const;
|
|
operator PoolVector<int>() const;
|
|
operator PoolVector<real_t>() const;
|
|
operator PoolVector<String>() const;
|
|
operator PoolVector<Vector3>() const;
|
|
operator PoolVector<Color>() const;
|
|
operator PoolVector<Plane>() const;
|
|
operator PoolVector<Face3>() const;
|
|
|
|
operator Vector<Variant>() const;
|
|
operator Vector<uint8_t>() const;
|
|
operator Vector<int>() const;
|
|
operator Vector<real_t>() const;
|
|
operator Vector<String>() const;
|
|
operator Vector<Vector3>() const;
|
|
operator Vector<Color>() const;
|
|
operator Vector<RID>() const;
|
|
operator Vector<Vector2>() const;
|
|
operator PoolVector<Vector2>() const;
|
|
operator Vector<Plane>() const;
|
|
|
|
// some core type enums to convert to
|
|
operator Margin() const;
|
|
operator Orientation() const;
|
|
|
|
operator IP_Address() const;
|
|
|
|
Variant(bool p_bool);
|
|
Variant(signed int p_int); // real one
|
|
Variant(unsigned int p_int);
|
|
#ifdef NEED_LONG_INT
|
|
Variant(signed long p_long); // real one
|
|
Variant(unsigned long p_long);
|
|
//Variant(long unsigned int p_long);
|
|
#endif
|
|
Variant(signed short p_short); // real one
|
|
Variant(unsigned short p_short);
|
|
Variant(signed char p_char); // real one
|
|
Variant(unsigned char p_char);
|
|
Variant(int64_t p_char); // real one
|
|
Variant(uint64_t p_char);
|
|
Variant(float p_float);
|
|
Variant(double p_double);
|
|
Variant(const String &p_string);
|
|
Variant(const StringName &p_string);
|
|
Variant(const char *const p_cstring);
|
|
Variant(const CharType *p_wstring);
|
|
Variant(const Vector2 &p_vector2);
|
|
Variant(const Rect2 &p_rect2);
|
|
Variant(const Vector3 &p_vector3);
|
|
Variant(const Plane &p_plane);
|
|
Variant(const ::AABB &p_aabb);
|
|
Variant(const Quat &p_quat);
|
|
Variant(const Basis &p_transform);
|
|
Variant(const Transform2D &p_transform);
|
|
Variant(const Transform &p_transform);
|
|
Variant(const Color &p_color);
|
|
Variant(const NodePath &p_path);
|
|
Variant(const RefPtr &p_resource);
|
|
Variant(const RID &p_rid);
|
|
Variant(const Object *p_object);
|
|
Variant(const Dictionary &p_dictionary);
|
|
|
|
Variant(const Array &p_array);
|
|
Variant(const PoolVector<Plane> &p_array); // helper
|
|
Variant(const PoolVector<uint8_t> &p_raw_array);
|
|
Variant(const PoolVector<int> &p_int_array);
|
|
Variant(const PoolVector<real_t> &p_real_array);
|
|
Variant(const PoolVector<String> &p_string_array);
|
|
Variant(const PoolVector<Vector3> &p_vector3_array);
|
|
Variant(const PoolVector<Color> &p_color_array);
|
|
Variant(const PoolVector<Face3> &p_face_array);
|
|
|
|
Variant(const Vector<Variant> &p_array);
|
|
Variant(const Vector<uint8_t> &p_raw_array);
|
|
Variant(const Vector<int> &p_int_array);
|
|
Variant(const Vector<real_t> &p_real_array);
|
|
Variant(const Vector<String> &p_string_array);
|
|
Variant(const Vector<Vector3> &p_vector3_array);
|
|
Variant(const Vector<Color> &p_color_array);
|
|
Variant(const Vector<Plane> &p_array); // helper
|
|
Variant(const Vector<RID> &p_array); // helper
|
|
Variant(const Vector<Vector2> &p_array); // helper
|
|
Variant(const PoolVector<Vector2> &p_array); // helper
|
|
|
|
Variant(const IP_Address &p_address);
|
|
|
|
// If this changes the table in variant_op must be updated
|
|
enum Operator {
|
|
|
|
//comparation
|
|
OP_EQUAL,
|
|
OP_NOT_EQUAL,
|
|
OP_LESS,
|
|
OP_LESS_EQUAL,
|
|
OP_GREATER,
|
|
OP_GREATER_EQUAL,
|
|
//mathematic
|
|
OP_ADD,
|
|
OP_SUBTRACT,
|
|
OP_MULTIPLY,
|
|
OP_DIVIDE,
|
|
OP_NEGATE,
|
|
OP_POSITIVE,
|
|
OP_MODULE,
|
|
OP_STRING_CONCAT,
|
|
//bitwise
|
|
OP_SHIFT_LEFT,
|
|
OP_SHIFT_RIGHT,
|
|
OP_BIT_AND,
|
|
OP_BIT_OR,
|
|
OP_BIT_XOR,
|
|
OP_BIT_NEGATE,
|
|
//logic
|
|
OP_AND,
|
|
OP_OR,
|
|
OP_XOR,
|
|
OP_NOT,
|
|
//containment
|
|
OP_IN,
|
|
OP_MAX
|
|
|
|
};
|
|
|
|
static String get_operator_name(Operator p_op);
|
|
static void evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid);
|
|
static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b) {
|
|
|
|
bool valid = true;
|
|
Variant res;
|
|
evaluate(p_op, p_a, p_b, res, valid);
|
|
return res;
|
|
}
|
|
|
|
void zero();
|
|
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
|
|
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
|
|
|
|
struct CallError {
|
|
enum Error {
|
|
CALL_OK,
|
|
CALL_ERROR_INVALID_METHOD,
|
|
CALL_ERROR_INVALID_ARGUMENT,
|
|
CALL_ERROR_TOO_MANY_ARGUMENTS,
|
|
CALL_ERROR_TOO_FEW_ARGUMENTS,
|
|
CALL_ERROR_INSTANCE_IS_NULL,
|
|
};
|
|
Error error;
|
|
int argument;
|
|
Type expected;
|
|
};
|
|
|
|
void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, CallError &r_error);
|
|
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, CallError &r_error);
|
|
Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
|
|
|
|
static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce);
|
|
|
|
static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, CallError &r_error, bool p_strict = true);
|
|
|
|
void get_method_list(List<MethodInfo> *p_list) const;
|
|
bool has_method(const StringName &p_method) const;
|
|
static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method);
|
|
static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
|
|
static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL);
|
|
static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
|
|
static bool is_method_const(Variant::Type p_type, const StringName &p_method);
|
|
|
|
void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL);
|
|
Variant get_named(const StringName &p_index, bool *r_valid = NULL) const;
|
|
|
|
void set(const Variant &p_index, const Variant &p_value, bool *r_valid = NULL);
|
|
Variant get(const Variant &p_index, bool *r_valid = NULL) const;
|
|
bool in(const Variant &p_index, bool *r_valid = NULL) const;
|
|
|
|
bool iter_init(Variant &r_iter, bool &r_valid) const;
|
|
bool iter_next(Variant &r_iter, bool &r_valid) const;
|
|
Variant iter_get(const Variant &r_iter, bool &r_valid) const;
|
|
|
|
void get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
//argsVariant call()
|
|
|
|
bool operator==(const Variant &p_variant) const;
|
|
bool operator!=(const Variant &p_variant) const;
|
|
bool operator<(const Variant &p_variant) const;
|
|
uint32_t hash() const;
|
|
|
|
bool hash_compare(const Variant &p_variant) const;
|
|
bool booleanize() const;
|
|
|
|
void static_assign(const Variant &p_variant);
|
|
static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
|
|
static void get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
|
|
static bool has_numeric_constant(Variant::Type p_type, const StringName &p_value);
|
|
static int get_numeric_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL);
|
|
|
|
typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
|
|
typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
|
|
|
|
String get_construct_string() const;
|
|
static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = NULL, void *p_construct_ud = NULL);
|
|
|
|
void operator=(const Variant &p_variant); // only this is enough for all the other types
|
|
Variant(const Variant &p_variant);
|
|
_FORCE_INLINE_ Variant() { type = NIL; }
|
|
_FORCE_INLINE_ ~Variant() {
|
|
if (type != Variant::NIL) clear();
|
|
}
|
|
};
|
|
|
|
//typedef Dictionary Dictionary; no
|
|
//typedef Array Array;
|
|
|
|
Vector<Variant> varray();
|
|
Vector<Variant> varray(const Variant &p_arg1);
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2);
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3);
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4);
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5);
|
|
|
|
struct VariantHasher {
|
|
|
|
static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
|
|
};
|
|
|
|
struct VariantComparator {
|
|
|
|
static _FORCE_INLINE_ bool compare(const Variant &p_lhs, const Variant &p_rhs) { return p_lhs.hash_compare(p_rhs); }
|
|
};
|
|
|
|
Variant::ObjData &Variant::_get_obj() {
|
|
|
|
return *reinterpret_cast<ObjData *>(&_data._mem[0]);
|
|
}
|
|
|
|
const Variant::ObjData &Variant::_get_obj() const {
|
|
|
|
return *reinterpret_cast<const ObjData *>(&_data._mem[0]);
|
|
}
|
|
|
|
String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant());
|
|
#endif
|