mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 21:22:48 +00:00
3d13d90185
- Added test cases for setting and getting key properties of Parallax2D, including: - Scroll scale - Repeat size and times - Autoscroll - Scroll and screen offset - Limit begin and end - Follow viewport and ignore camera scroll flags
132 lines
5.2 KiB
C++
132 lines
5.2 KiB
C++
/**************************************************************************/
|
|
/* test_parallax_2d.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef TEST_PARALLAX_2D_H
|
|
#define TEST_PARALLAX_2D_H
|
|
|
|
#include "scene/2d/parallax_2d.h"
|
|
#include "tests/test_macros.h"
|
|
|
|
namespace TestParallax2D {
|
|
|
|
// Test cases for the Parallax2D class to ensure its properties are set and retrieved correctly.
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Scroll Scale") {
|
|
// Test setting and getting the scroll scale.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Size2 scale(2, 2);
|
|
parallax->set_scroll_scale(scale);
|
|
CHECK(parallax->get_scroll_scale() == scale);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Repeat Size") {
|
|
// Test setting and getting the repeat size.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Size2 size(100, 100);
|
|
parallax->set_repeat_size(size);
|
|
CHECK(parallax->get_repeat_size() == size);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Repeat Times") {
|
|
// Test setting and getting the repeat times.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
int times = 5;
|
|
parallax->set_repeat_times(times);
|
|
CHECK(parallax->get_repeat_times() == times);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Autoscroll") {
|
|
// Test setting and getting the autoscroll values.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Point2 autoscroll(1, 1);
|
|
parallax->set_autoscroll(autoscroll);
|
|
CHECK(parallax->get_autoscroll() == autoscroll);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Scroll Offset") {
|
|
// Test setting and getting the scroll offset.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Point2 offset(10, 10);
|
|
parallax->set_scroll_offset(offset);
|
|
CHECK(parallax->get_scroll_offset() == offset);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Screen Offset") {
|
|
// Test setting and getting the screen offset.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Point2 offset(20, 20);
|
|
parallax->set_screen_offset(offset);
|
|
CHECK(parallax->get_screen_offset() == offset);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Limit Begin") {
|
|
// Test setting and getting the limit begin values.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Point2 limit_begin(-100, -100);
|
|
parallax->set_limit_begin(limit_begin);
|
|
CHECK(parallax->get_limit_begin() == limit_begin);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Limit End") {
|
|
// Test setting and getting the limit end values.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
Point2 limit_end(100, 100);
|
|
parallax->set_limit_end(limit_end);
|
|
CHECK(parallax->get_limit_end() == limit_end);
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Follow Viewport") {
|
|
// Test setting and getting the follow viewport flag.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
parallax->set_follow_viewport(false);
|
|
CHECK_FALSE(parallax->get_follow_viewport());
|
|
memdelete(parallax);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Parallax2D] Ignore Camera Scroll") {
|
|
// Test setting and getting the ignore camera scroll flag.
|
|
Parallax2D *parallax = memnew(Parallax2D);
|
|
parallax->set_ignore_camera_scroll(true);
|
|
CHECK(parallax->is_ignore_camera_scroll());
|
|
memdelete(parallax);
|
|
}
|
|
|
|
} // namespace TestParallax2D
|
|
|
|
#endif // TEST_PARALLAX_2D_H
|