mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 13:12:42 +00:00
955d5affa8
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable
206 lines
6.6 KiB
C++
206 lines
6.6 KiB
C++
/**************************************************************************/
|
|
/* udp_server.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "udp_server.h"
|
|
|
|
void UDPServer::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &UDPServer::listen, DEFVAL("*"));
|
|
ClassDB::bind_method(D_METHOD("poll"), &UDPServer::poll);
|
|
ClassDB::bind_method(D_METHOD("is_connection_available"), &UDPServer::is_connection_available);
|
|
ClassDB::bind_method(D_METHOD("get_local_port"), &UDPServer::get_local_port);
|
|
ClassDB::bind_method(D_METHOD("is_listening"), &UDPServer::is_listening);
|
|
ClassDB::bind_method(D_METHOD("take_connection"), &UDPServer::take_connection);
|
|
ClassDB::bind_method(D_METHOD("stop"), &UDPServer::stop);
|
|
ClassDB::bind_method(D_METHOD("set_max_pending_connections", "max_pending_connections"), &UDPServer::set_max_pending_connections);
|
|
ClassDB::bind_method(D_METHOD("get_max_pending_connections"), &UDPServer::get_max_pending_connections);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_pending_connections", PROPERTY_HINT_RANGE, "0,256,1"), "set_max_pending_connections", "get_max_pending_connections");
|
|
}
|
|
|
|
Error UDPServer::poll() {
|
|
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
|
|
if (!_sock->is_open()) {
|
|
return ERR_UNCONFIGURED;
|
|
}
|
|
Error err;
|
|
int read;
|
|
IPAddress ip;
|
|
uint16_t port;
|
|
while (true) {
|
|
err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
|
|
if (err != OK) {
|
|
if (err == ERR_BUSY) {
|
|
break;
|
|
}
|
|
return FAILED;
|
|
}
|
|
Peer p;
|
|
p.ip = ip;
|
|
p.port = port;
|
|
List<Peer>::Element *E = peers.find(p);
|
|
if (!E) {
|
|
E = pending.find(p);
|
|
}
|
|
if (E) {
|
|
E->get().peer->store_packet(ip, port, recv_buffer, read);
|
|
} else {
|
|
if (pending.size() >= max_pending_connections) {
|
|
// Drop connection.
|
|
continue;
|
|
}
|
|
// It's a new peer, add it to the pending list.
|
|
Peer peer;
|
|
peer.ip = ip;
|
|
peer.port = port;
|
|
peer.peer = memnew(PacketPeerUDP);
|
|
peer.peer->connect_shared_socket(_sock, ip, port, this);
|
|
peer.peer->store_packet(ip, port, recv_buffer, read);
|
|
pending.push_back(peer);
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
Error UDPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
|
|
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
|
|
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
|
|
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
|
|
|
|
Error err;
|
|
IP::Type ip_type = IP::TYPE_ANY;
|
|
|
|
if (p_bind_address.is_valid()) {
|
|
ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
|
|
}
|
|
|
|
err = _sock->open(NetSocket::TYPE_UDP, ip_type);
|
|
|
|
if (err != OK) {
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
|
|
_sock->set_blocking_enabled(false);
|
|
_sock->set_reuse_address_enabled(true);
|
|
err = _sock->bind(p_bind_address, p_port);
|
|
|
|
if (err != OK) {
|
|
stop();
|
|
return err;
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
int UDPServer::get_local_port() const {
|
|
uint16_t local_port;
|
|
_sock->get_socket_address(nullptr, &local_port);
|
|
return local_port;
|
|
}
|
|
|
|
bool UDPServer::is_listening() const {
|
|
ERR_FAIL_COND_V(!_sock.is_valid(), false);
|
|
|
|
return _sock->is_open();
|
|
}
|
|
|
|
bool UDPServer::is_connection_available() const {
|
|
ERR_FAIL_COND_V(!_sock.is_valid(), false);
|
|
|
|
if (!_sock->is_open()) {
|
|
return false;
|
|
}
|
|
|
|
return pending.size() > 0;
|
|
}
|
|
|
|
void UDPServer::set_max_pending_connections(int p_max) {
|
|
ERR_FAIL_COND_MSG(p_max < 0, "Max pending connections value must be a positive number (0 means refuse new connections).");
|
|
max_pending_connections = p_max;
|
|
while (p_max > pending.size()) {
|
|
List<Peer>::Element *E = pending.back();
|
|
if (!E) {
|
|
break;
|
|
}
|
|
memdelete(E->get().peer);
|
|
pending.erase(E);
|
|
}
|
|
}
|
|
|
|
int UDPServer::get_max_pending_connections() const {
|
|
return max_pending_connections;
|
|
}
|
|
|
|
Ref<PacketPeerUDP> UDPServer::take_connection() {
|
|
Ref<PacketPeerUDP> conn;
|
|
if (!is_connection_available()) {
|
|
return conn;
|
|
}
|
|
|
|
Peer peer = pending.front()->get();
|
|
pending.pop_front();
|
|
peers.push_back(peer);
|
|
return peer.peer;
|
|
}
|
|
|
|
void UDPServer::remove_peer(IPAddress p_ip, int p_port) {
|
|
Peer peer;
|
|
peer.ip = p_ip;
|
|
peer.port = p_port;
|
|
List<Peer>::Element *E = peers.find(peer);
|
|
if (E) {
|
|
peers.erase(E);
|
|
}
|
|
}
|
|
|
|
void UDPServer::stop() {
|
|
if (_sock.is_valid()) {
|
|
_sock->close();
|
|
}
|
|
List<Peer>::Element *E = peers.front();
|
|
while (E) {
|
|
E->get().peer->disconnect_shared_socket();
|
|
E = E->next();
|
|
}
|
|
E = pending.front();
|
|
while (E) {
|
|
E->get().peer->disconnect_shared_socket();
|
|
memdelete(E->get().peer);
|
|
E = E->next();
|
|
}
|
|
peers.clear();
|
|
pending.clear();
|
|
}
|
|
|
|
UDPServer::UDPServer() :
|
|
_sock(Ref<NetSocket>(NetSocket::create())) {
|
|
}
|
|
|
|
UDPServer::~UDPServer() {
|
|
stop();
|
|
}
|