godot/core/config
Rémi Verschelde 4ebf7d14ac Merge pull request #66079 from Zylann/project_settings_restart
Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19 15:33:11 +02:00
..
engine.cpp Fix arm32 detection in Engine. 2022-09-03 13:41:59 +02:00
engine.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
project_settings.cpp Expose ProjectSettings.set_restart_if_changed(name, restart) 2022-09-19 13:57:07 +01:00
project_settings.h Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock. 2022-09-18 11:17:22 +10:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00