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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
134 lines
5.0 KiB
C++
134 lines
5.0 KiB
C++
/*************************************************************************/
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/* remote_debugger_peer_websocket.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "remote_debugger_peer_websocket.h"
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#include "core/config/project_settings.h"
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Error RemoteDebuggerPeerWebSocket::connect_to_host(const String &p_uri) {
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Vector<String> protocols;
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protocols.push_back("binary"); // Compatibility for emscripten TCP-to-WebSocket.
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ws_client->connect_to_url(p_uri, protocols);
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ws_client->poll();
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if (ws_client->get_connection_status() == WebSocketClient::CONNECTION_DISCONNECTED) {
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ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(ws_client->get_connection_status()) + ".");
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return FAILED;
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}
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ws_peer = ws_client->get_peer(1);
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return OK;
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}
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bool RemoteDebuggerPeerWebSocket::is_peer_connected() {
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return ws_peer.is_valid() && ws_peer->is_connected_to_host();
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}
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void RemoteDebuggerPeerWebSocket::poll() {
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ws_client->poll();
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while (ws_peer->is_connected_to_host() && ws_peer->get_available_packet_count() > 0 && in_queue.size() < max_queued_messages) {
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Variant var;
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Error err = ws_peer->get_var(var);
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ERR_CONTINUE(err != OK);
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ERR_CONTINUE(var.get_type() != Variant::ARRAY);
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in_queue.push_back(var);
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}
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while (ws_peer->is_connected_to_host() && out_queue.size() > 0) {
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Array var = out_queue[0];
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Error err = ws_peer->put_var(var);
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ERR_BREAK(err != OK); // Peer buffer full?
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out_queue.pop_front();
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}
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}
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int RemoteDebuggerPeerWebSocket::get_max_message_size() const {
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return 8 << 20; // 8 Mib
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}
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bool RemoteDebuggerPeerWebSocket::has_message() {
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return in_queue.size() > 0;
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}
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Array RemoteDebuggerPeerWebSocket::get_message() {
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ERR_FAIL_COND_V(in_queue.size() < 1, Array());
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Array msg = in_queue[0];
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in_queue.pop_front();
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return msg;
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}
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Error RemoteDebuggerPeerWebSocket::put_message(const Array &p_arr) {
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if (out_queue.size() >= max_queued_messages) {
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return ERR_OUT_OF_MEMORY;
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}
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out_queue.push_back(p_arr);
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return OK;
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}
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void RemoteDebuggerPeerWebSocket::close() {
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if (ws_peer.is_valid()) {
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ws_peer.unref();
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}
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ws_client->disconnect_from_host();
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}
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bool RemoteDebuggerPeerWebSocket::can_block() const {
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#ifdef JAVASCRIPT_ENABLED
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return false;
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#else
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return true;
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#endif
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}
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RemoteDebuggerPeerWebSocket::RemoteDebuggerPeerWebSocket(Ref<WebSocketPeer> p_peer) {
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#ifdef JAVASCRIPT_ENABLED
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ws_client = Ref<WebSocketClient>(memnew(EMWSClient));
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#else
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ws_client = Ref<WebSocketClient>(memnew(WSLClient));
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#endif
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max_queued_messages = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages");
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ws_client->set_buffers(8192, max_queued_messages, 8192, max_queued_messages);
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ws_peer = p_peer;
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}
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RemoteDebuggerPeer *RemoteDebuggerPeerWebSocket::create(const String &p_uri) {
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ERR_FAIL_COND_V(!p_uri.begins_with("ws://") && !p_uri.begins_with("wss://"), nullptr);
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RemoteDebuggerPeerWebSocket *peer = memnew(RemoteDebuggerPeerWebSocket);
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Error err = peer->connect_to_host(p_uri);
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if (err != OK) {
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memdelete(peer);
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return nullptr;
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}
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return peer;
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}
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