.. |
effects
|
Simple to use compressor effect
|
2017-01-22 18:18:56 -03:00 |
audio_driver_dummy.cpp
|
Adapt platforms to AudioServer refactoring
|
2017-01-16 19:19:45 +01:00 |
audio_driver_dummy.h
|
Adapt platforms to AudioServer refactoring
|
2017-01-16 19:19:45 +01:00 |
audio_effect.cpp
|
Oops! Audio engine has vanished :D
|
2017-01-15 16:07:51 -03:00 |
audio_effect.h
|
WIP new AudioServer, with buses, effects, etc.
|
2017-01-21 19:01:00 -03:00 |
audio_filter_sw.cpp
|
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
|
2017-01-16 13:36:33 -06:00 |
audio_filter_sw.h
|
WIP new AudioServer, with buses, effects, etc.
|
2017-01-21 19:01:00 -03:00 |
audio_rb_resampler.cpp
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
audio_rb_resampler.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
audio_stream.cpp
|
WIP new AudioServer, with buses, effects, etc.
|
2017-01-21 19:01:00 -03:00 |
audio_stream.h
|
WIP new AudioServer, with buses, effects, etc.
|
2017-01-21 19:01:00 -03:00 |
reverb_sw.cpp
|
Style: Fix whole-line commented code
|
2017-01-14 14:52:23 +01:00 |
reverb_sw.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
SCsub
|
WIP new AudioServer, with buses, effects, etc.
|
2017-01-21 19:01:00 -03:00 |
voice_rb_sw.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |