mirror of
https://github.com/godotengine/godot.git
synced 2024-11-26 06:03:38 +00:00
a816d74fdf
While the client emitting "peer_connect" for the server, the status was still set to CONNECTION_CONNECTING, causing bugs in the upper layer. |
||
---|---|---|
.. | ||
doc_classes | ||
config.py | ||
enet_connection.cpp | ||
enet_connection.h | ||
enet_multiplayer_peer.cpp | ||
enet_multiplayer_peer.h | ||
enet_packet_peer.cpp | ||
enet_packet_peer.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |