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Nixyri
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godot
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4ac2008782
godot
/
servers
/
rendering
/
renderer_rd
/
environment
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Pedro J. Estébanez
4ac2008782
Make SDFGI direct light shader follow the same-writability rule
2022-07-18 14:46:29 +02:00
..
fog.cpp
Split dependency logic
2022-06-28 00:10:29 +10:00
fog.h
Split dependency logic
2022-06-28 00:10:29 +10:00
gi.cpp
Make SDFGI direct light shader follow the same-writability rule
2022-07-18 14:46:29 +02:00
gi.h
Make SDFGI direct light shader follow the same-writability rule
2022-07-18 14:46:29 +02:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00