godot/modules/mono/mono_gd
Andreia Gaita ee9a735c26 Add C# iOS support
This support is experimental and requires .NET 8

Known issues:
- Requires macOS due to use of lipo and xcodebuild
- arm64 simulator templates are not currently included
  in the official packaging
2023-10-09 18:22:56 +02:00
..
gd_mono_cache.cpp [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
gd_mono_cache.h Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support 2023-09-25 17:18:05 +02:00
gd_mono.cpp Add C# iOS support 2023-10-09 18:22:56 +02:00
gd_mono.h C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00