godot/drivers
Pedro J. Estébanez f7706659b5 Improve shader time roll over
- Resurrect it for GL ES 2
- Add it to the Vulkan rasterizer
- Expose the setting from the `RenderingServer`, since it does not belong in any specific rasterizer
2020-04-30 11:42:11 +02:00
..
alsa Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
alsamidi Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
coreaudio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
coremidi Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
dummy Merge pull request #36083 from Calinou/dummy-loader-add-extensions 2020-04-23 12:05:38 +02:00
gl_context SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gles2 Improve shader time roll over 2020-04-30 11:42:11 +02:00
png Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
pulseaudio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
spirv-reflect SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
unix Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
vulkan [Vulkan] Use VK_LAYER_KHRONOS_validation instead of deprecated VK_LAYER_LUNARG_standard_validation. 2020-04-26 16:47:25 +03:00
wasapi Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
windows Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
winmidi SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
xaudio2 Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00