godot/editor/plugins/tiles
2021-08-02 13:54:39 +02:00
..
atlas_merging_dialog.cpp Make action names translatable 2021-07-31 22:19:51 +08:00
atlas_merging_dialog.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
tile_atlas_view.cpp Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_atlas_view.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tile_data_editors.cpp Fix various typos with codespell 2021-07-25 11:21:51 +02:00
tile_data_editors.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_map_editor.cpp Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_map_editor.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_proxies_manager_dialog.cpp Make action names translatable 2021-07-31 22:19:51 +08:00
tile_proxies_manager_dialog.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_set_atlas_source_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
tile_set_atlas_source_editor.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tile_set_editor.cpp Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tile_set_editor.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tile_set_scenes_collection_source_editor.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
tile_set_scenes_collection_source_editor.h Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
tiles_editor_plugin.cpp Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tiles_editor_plugin.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00