mirror of
https://github.com/godotengine/godot.git
synced 2024-12-18 09:03:16 +00:00
138 lines
5.1 KiB
C++
138 lines
5.1 KiB
C++
/*************************************************************************/
|
|
/* tiles_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef TILES_EDITOR_PLUGIN_H
|
|
#define TILES_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/editor_plugin.h"
|
|
#include "scene/gui/box_container.h"
|
|
|
|
#include "tile_atlas_view.h"
|
|
#include "tile_map_editor.h"
|
|
#include "tile_set_editor.h"
|
|
|
|
class TilesEditorPlugin : public EditorPlugin {
|
|
GDCLASS(TilesEditorPlugin, EditorPlugin);
|
|
|
|
static TilesEditorPlugin *singleton;
|
|
|
|
public:
|
|
enum SourceSortOption {
|
|
SOURCE_SORT_ID = 0,
|
|
SOURCE_SORT_ID_REVERSE,
|
|
SOURCE_SORT_NAME,
|
|
SOURCE_SORT_NAME_REVERSE,
|
|
SOURCE_SORT_MAX
|
|
};
|
|
|
|
private:
|
|
bool is_visible = false;
|
|
|
|
bool tile_map_changed_needs_update = false;
|
|
ObjectID tile_map_id;
|
|
Ref<TileSet> tile_set;
|
|
bool is_editing_tile_set = false;
|
|
|
|
Button *tilemap_editor_button = nullptr;
|
|
TileMapEditor *tilemap_editor = nullptr;
|
|
|
|
Button *tileset_editor_button = nullptr;
|
|
TileSetEditor *tileset_editor = nullptr;
|
|
|
|
void _update_editors();
|
|
|
|
// For synchronization.
|
|
int atlas_sources_lists_current = 0;
|
|
float atlas_view_zoom = 1.0;
|
|
Vector2 atlas_view_scroll;
|
|
|
|
void _tile_map_changed();
|
|
|
|
// Source sorting.
|
|
int source_sort = SOURCE_SORT_ID;
|
|
|
|
struct SourceNameComparator {
|
|
static Ref<TileSet> tile_set;
|
|
bool operator()(const int &p_a, const int &p_b) const;
|
|
};
|
|
|
|
// Patterns preview generation.
|
|
struct QueueItem {
|
|
Ref<TileSet> tile_set;
|
|
Ref<TileMapPattern> pattern;
|
|
Callable callback;
|
|
};
|
|
List<QueueItem> pattern_preview_queue;
|
|
Mutex pattern_preview_mutex;
|
|
Semaphore pattern_preview_sem;
|
|
Thread pattern_preview_thread;
|
|
SafeFlag pattern_thread_exit;
|
|
SafeFlag pattern_thread_exited;
|
|
Semaphore pattern_preview_done;
|
|
void _preview_frame_started();
|
|
void _pattern_preview_done();
|
|
static void _thread_func(void *ud);
|
|
void _thread();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
_FORCE_INLINE_ static TilesEditorPlugin *get_singleton() { return singleton; }
|
|
|
|
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return tilemap_editor->forward_canvas_gui_input(p_event); }
|
|
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { tilemap_editor->forward_canvas_draw_over_viewport(p_overlay); }
|
|
|
|
// Pattern preview API.
|
|
void queue_pattern_preview(Ref<TileSet> p_tile_set, Ref<TileMapPattern> p_pattern, Callable p_callback);
|
|
|
|
// To synchronize the atlas sources lists.
|
|
void set_sources_lists_current(int p_current);
|
|
void synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button);
|
|
|
|
void set_atlas_view_transform(float p_zoom, Vector2 p_scroll);
|
|
void synchronize_atlas_view(Object *p_current);
|
|
|
|
// Sorting.
|
|
void set_sorting_option(int p_option);
|
|
List<int> get_sorted_sources(const Ref<TileSet> p_tile_set) const;
|
|
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
static void draw_selection_rect(CanvasItem *p_ci, const Rect2 &p_rect, const Color &p_color = Color(1.0, 1.0, 1.0));
|
|
|
|
TilesEditorPlugin();
|
|
~TilesEditorPlugin();
|
|
};
|
|
|
|
#endif // TILES_EDITOR_PLUGIN_H
|