mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
180 lines
7.0 KiB
C++
180 lines
7.0 KiB
C++
/**************************************************************************/
|
|
/* fbx_importer_manager.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "fbx_importer_manager.h"
|
|
|
|
#include "core/config/project_settings.h"
|
|
#include "editor/editor_node.h"
|
|
#include "editor/editor_scale.h"
|
|
#include "editor/editor_settings.h"
|
|
#include "editor/editor_string_names.h"
|
|
#include "scene/gui/link_button.h"
|
|
|
|
void FBXImporterManager::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_READY: {
|
|
connect("confirmed", callable_mp(this, &FBXImporterManager::_path_confirmed));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void FBXImporterManager::show_dialog(bool p_exclusive) {
|
|
String fbx2gltf_path = EDITOR_GET("filesystem/import/fbx/fbx2gltf_path");
|
|
fbx_path->set_text(fbx2gltf_path);
|
|
_validate_path(fbx2gltf_path);
|
|
|
|
// If exclusive, we're importing a FBX file, there's no exit.
|
|
is_importing = p_exclusive;
|
|
set_flag(Window::FLAG_BORDERLESS, p_exclusive); // Avoid closing accidentally.
|
|
set_close_on_escape(!p_exclusive);
|
|
|
|
if (is_importing) {
|
|
get_cancel_button()->set_text(TTR("Disable FBX & Restart"));
|
|
get_cancel_button()->set_tooltip_text(TTR("Canceling this dialog will disable the FBX importer.\nYou can re-enable it in the Project Settings under Filesystem > Import > FBX > Enabled.\n\nThe editor will restart as importers are registered when the editor starts."));
|
|
} else {
|
|
get_cancel_button()->set_text(TTR("Cancel"));
|
|
get_cancel_button()->set_tooltip_text("");
|
|
}
|
|
|
|
popup_centered();
|
|
}
|
|
|
|
void FBXImporterManager::_validate_path(const String &p_path) {
|
|
String error;
|
|
bool success = false;
|
|
|
|
if (p_path == "") {
|
|
error = TTR("Path to FBX2glTF executable is empty.");
|
|
} else if (!FileAccess::exists(p_path)) {
|
|
error = TTR("Path to FBX2glTF executable is invalid.");
|
|
} else {
|
|
List<String> args;
|
|
args.push_back("--version");
|
|
int exitcode;
|
|
Error err = OS::get_singleton()->execute(p_path, args, nullptr, &exitcode);
|
|
|
|
if (err == OK && exitcode == 0) {
|
|
success = true;
|
|
} else {
|
|
error = TTR("Error executing this file (wrong version or architecture).");
|
|
}
|
|
}
|
|
|
|
if (success) {
|
|
path_status->set_text(TTR("FBX2glTF executable is valid."));
|
|
path_status->add_theme_color_override("font_color", path_status->get_theme_color(SNAME("success_color"), EditorStringName(Editor)));
|
|
get_ok_button()->set_disabled(false);
|
|
} else {
|
|
path_status->set_text(error);
|
|
path_status->add_theme_color_override("font_color", path_status->get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
|
|
get_ok_button()->set_disabled(true);
|
|
}
|
|
}
|
|
|
|
void FBXImporterManager::_select_file(const String &p_path) {
|
|
fbx_path->set_text(p_path);
|
|
_validate_path(p_path);
|
|
}
|
|
|
|
void FBXImporterManager::_path_confirmed() {
|
|
String path = fbx_path->get_text();
|
|
EditorSettings::get_singleton()->set("filesystem/import/fbx/fbx2gltf_path", path);
|
|
EditorSettings::get_singleton()->save();
|
|
}
|
|
|
|
void FBXImporterManager::_cancel_setup() {
|
|
if (!is_importing) {
|
|
return; // No worry.
|
|
}
|
|
// No escape.
|
|
ProjectSettings::get_singleton()->set("filesystem/import/fbx/enabled", false);
|
|
ProjectSettings::get_singleton()->save();
|
|
EditorNode::get_singleton()->save_all_scenes();
|
|
EditorNode::get_singleton()->restart_editor();
|
|
}
|
|
|
|
void FBXImporterManager::_browse_install() {
|
|
if (fbx_path->get_text() != String()) {
|
|
browse_dialog->set_current_file(fbx_path->get_text());
|
|
}
|
|
|
|
browse_dialog->popup_centered_ratio();
|
|
}
|
|
|
|
FBXImporterManager *FBXImporterManager::singleton = nullptr;
|
|
|
|
FBXImporterManager::FBXImporterManager() {
|
|
singleton = this;
|
|
|
|
set_title(TTR("Configure FBX Importer"));
|
|
|
|
VBoxContainer *vb = memnew(VBoxContainer);
|
|
vb->add_child(memnew(Label(TTR("FBX2glTF is required for importing FBX files.\nPlease download it and provide a valid path to the binary:"))));
|
|
LinkButton *lb = memnew(LinkButton);
|
|
lb->set_text(TTR("Click this link to download FBX2glTF"));
|
|
lb->set_uri("https://godotengine.org/fbx-import");
|
|
vb->add_child(lb);
|
|
|
|
HBoxContainer *hb = memnew(HBoxContainer);
|
|
|
|
fbx_path = memnew(LineEdit);
|
|
fbx_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
hb->add_child(fbx_path);
|
|
fbx_path_browse = memnew(Button);
|
|
hb->add_child(fbx_path_browse);
|
|
fbx_path_browse->set_text(TTR("Browse"));
|
|
fbx_path_browse->connect("pressed", callable_mp(this, &FBXImporterManager::_browse_install));
|
|
hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
hb->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
|
|
|
|
vb->add_child(hb);
|
|
|
|
path_status = memnew(Label);
|
|
vb->add_child(path_status);
|
|
|
|
add_child(vb);
|
|
|
|
fbx_path->connect("text_changed", callable_mp(this, &FBXImporterManager::_validate_path));
|
|
|
|
get_ok_button()->set_text(TTR("Confirm Path"));
|
|
get_cancel_button()->connect("pressed", callable_mp(this, &FBXImporterManager::_cancel_setup));
|
|
|
|
browse_dialog = memnew(EditorFileDialog);
|
|
browse_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
|
|
browse_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
|
|
#ifdef WINDOWS_ENABLED
|
|
browse_dialog->add_filter("*.exe");
|
|
#endif
|
|
|
|
browse_dialog->connect("file_selected", callable_mp(this, &FBXImporterManager::_select_file));
|
|
|
|
add_child(browse_dialog);
|
|
}
|