godot/scene/main
reduz 422929e87f Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00
..
canvas_layer.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
canvas_layer.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
misc.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
misc.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
node.cpp Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
node.h Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
resource_preloader.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
resource_preloader.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_main_loop.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
scene_main_loop.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
scene_singleton.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_singleton.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.cpp Update documentation for TileSet and Timer 2015-09-25 20:45:00 +02:00
timer.h - Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate 2015-05-10 10:00:26 -04:00
viewport.cpp fixed stupid bug caused by accidentally removed line before commit 2015-09-20 17:29:36 -03:00
viewport.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00