godot/platform
Rémi Verschelde 0b06f8b0bd Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Add missing initial window flags and window mode to the project settings.
2022-09-21 18:56:31 +02:00
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android Merge pull request #65745 from akien-mga/scons-production-lto-earlier 2022-09-20 09:45:33 +02:00
ios Merge pull request #65745 from akien-mga/scons-production-lto-earlier 2022-09-20 09:45:33 +02:00
linuxbsd SCons: Refactor handling of production flag and per-platform LTO defaults 2022-09-19 18:11:29 +02:00
macos Merge pull request #65816 from bruvzg/proj_settings_missing_flags 2022-09-21 18:56:31 +02:00
uwp Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
web Merge pull request #65745 from akien-mga/scons-production-lto-earlier 2022-09-20 09:45:33 +02:00
windows Merge pull request #65816 from bruvzg/proj_settings_missing_flags 2022-09-21 18:56:31 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00