godot/main
Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer

This is a step towards fixing #56
2017-02-13 12:50:02 +01:00
..
tests Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
input_default.cpp Keyboard Input modifiers do not block actions. 2017-01-25 21:21:19 +01:00
input_default.h Merge pull request #7127 from BastiaanOlij/ios_meters 2017-01-15 00:08:46 +01:00
main.cpp Reorder the folders in tools to prepare moving tools/editor 2017-02-09 00:08:27 +01:00
main.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
performance.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
performance.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub Move tests again from core to main 2017-01-08 21:33:37 +01:00
splash.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00