godot/editor/plugins/editor_debugger_plugin.cpp
Fabio Alessandrelli d568b25e36 [Editor] Better expose EditorDebuggerPlugin.
Now splitted into two classes:
- EditorDebuggerPlugin (RefCounted).
- EditorDebuggerSession (abstract).

This allows the EditorPlugin to be in control of the debugger plugin
lifecycle, be notified when sessions are created, and customize each of
them independently.

We should slowly transition the various profilers and captures in
ScriptEditorDebugger to their own plugins, and decouple
ScriptEditorDebugger from it's UI part (making it the "real"
EditorDebuggerSession potentially dropping the wrappers).
2022-11-14 14:55:22 +01:00

194 lines
7.6 KiB
C++

/*************************************************************************/
/* editor_debugger_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_debugger_plugin.h"
#include "editor/debugger/script_editor_debugger.h"
void EditorDebuggerSession::_breaked(bool p_really_did, bool p_can_debug, String p_message, bool p_has_stackdump) {
if (p_really_did) {
emit_signal(SNAME("breaked"), p_can_debug);
} else {
emit_signal(SNAME("continued"));
}
}
void EditorDebuggerSession::_started() {
emit_signal(SNAME("started"));
}
void EditorDebuggerSession::_stopped() {
emit_signal(SNAME("stopped"));
}
void EditorDebuggerSession::_bind_methods() {
ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerSession::send_message, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("toggle_profiler", "profiler", "enable", "data"), &EditorDebuggerSession::toggle_profiler, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerSession::is_breaked);
ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerSession::is_debuggable);
ClassDB::bind_method(D_METHOD("is_active"), &EditorDebuggerSession::is_active);
ClassDB::bind_method(D_METHOD("add_session_tab", "control"), &EditorDebuggerSession::add_session_tab);
ClassDB::bind_method(D_METHOD("remove_session_tab", "control"), &EditorDebuggerSession::remove_session_tab);
ADD_SIGNAL(MethodInfo("started"));
ADD_SIGNAL(MethodInfo("stopped"));
ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "can_debug")));
ADD_SIGNAL(MethodInfo("continued"));
}
void EditorDebuggerSession::add_session_tab(Control *p_tab) {
ERR_FAIL_COND(!p_tab || !debugger);
debugger->add_debugger_tab(p_tab);
tabs.insert(p_tab);
}
void EditorDebuggerSession::remove_session_tab(Control *p_tab) {
ERR_FAIL_COND(!p_tab || !debugger);
debugger->remove_debugger_tab(p_tab);
tabs.erase(p_tab);
}
void EditorDebuggerSession::send_message(const String &p_message, const Array &p_args) {
ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
debugger->send_message(p_message, p_args);
}
void EditorDebuggerSession::toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data) {
ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
debugger->toggle_profiler(p_profiler, p_enable, p_data);
}
bool EditorDebuggerSession::is_breaked() {
ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
return debugger->is_breaked();
}
bool EditorDebuggerSession::is_debuggable() {
ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
return debugger->is_debuggable();
}
bool EditorDebuggerSession::is_active() {
ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
return debugger->is_session_active();
}
void EditorDebuggerSession::detach_debugger() {
if (!debugger) {
return;
}
debugger->disconnect("started", callable_mp(this, &EditorDebuggerSession::_started));
debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped));
debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked));
debugger->disconnect("tree_exited", callable_mp(this, &EditorDebuggerSession::_debugger_gone_away));
for (Control *tab : tabs) {
debugger->remove_debugger_tab(tab);
}
tabs.clear();
debugger = nullptr;
}
void EditorDebuggerSession::_debugger_gone_away() {
debugger = nullptr;
tabs.clear();
}
EditorDebuggerSession::EditorDebuggerSession(ScriptEditorDebugger *p_debugger) {
ERR_FAIL_COND(!p_debugger);
debugger = p_debugger;
debugger->connect("started", callable_mp(this, &EditorDebuggerSession::_started));
debugger->connect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped));
debugger->connect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked));
debugger->connect("tree_exited", callable_mp(this, &EditorDebuggerSession::_debugger_gone_away), CONNECT_ONE_SHOT);
}
EditorDebuggerSession::~EditorDebuggerSession() {
detach_debugger();
}
/// EditorDebuggerPlugin
EditorDebuggerPlugin::~EditorDebuggerPlugin() {
clear();
}
void EditorDebuggerPlugin::clear() {
for (int i = 0; i < sessions.size(); i++) {
sessions[i]->detach_debugger();
}
sessions.clear();
}
void EditorDebuggerPlugin::create_session(ScriptEditorDebugger *p_debugger) {
sessions.push_back(Ref<EditorDebuggerSession>(memnew(EditorDebuggerSession(p_debugger))));
setup_session(sessions.size() - 1);
}
void EditorDebuggerPlugin::setup_session(int p_idx) {
GDVIRTUAL_CALL(_setup_session, p_idx);
}
Ref<EditorDebuggerSession> EditorDebuggerPlugin::get_session(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, sessions.size(), nullptr);
return sessions[p_idx];
}
Array EditorDebuggerPlugin::get_sessions() {
Array ret;
for (int i = 0; i < sessions.size(); i++) {
ret.push_back(sessions[i]);
}
return ret;
}
bool EditorDebuggerPlugin::has_capture(const String &p_message) const {
bool ret = false;
if (GDVIRTUAL_CALL(_has_capture, p_message, ret)) {
return ret;
}
return false;
}
bool EditorDebuggerPlugin::capture(const String &p_message, const Array &p_data, int p_session_id) {
bool ret = false;
if (GDVIRTUAL_CALL(_capture, p_message, p_data, p_session_id, ret)) {
return ret;
}
return false;
}
void EditorDebuggerPlugin::_bind_methods() {
GDVIRTUAL_BIND(_setup_session, "session_id");
GDVIRTUAL_BIND(_has_capture, "capture");
GDVIRTUAL_BIND(_capture, "message", "data", "session_id");
ClassDB::bind_method(D_METHOD("get_session", "id"), &EditorDebuggerPlugin::get_session);
ClassDB::bind_method(D_METHOD("get_sessions"), &EditorDebuggerPlugin::get_sessions);
}