godot/editor
2022-04-20 08:33:42 +03:00
..
debugger Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
fileserver Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
icons Merge pull request #60175 from Geometror/visual-shader-vector4 2022-04-20 08:33:42 +03:00
import Import scenes as AnimationLibrary 2022-04-13 15:06:56 +02:00
plugins Merge pull request #60175 from Geometror/visual-shader-vector4 2022-04-20 08:33:42 +03:00
translations Extract theme property names for localization 2022-04-01 11:35:22 +08:00
action_map_editor.cpp Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
action_map_editor.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
animation_bezier_editor.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
animation_bezier_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
animation_track_editor_plugins.cpp Clip animation track keyframe rects 2022-03-31 18:39:04 +08:00
animation_track_editor_plugins.h Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
animation_track_editor.cpp Highlight hovered keyframes in the animation track editor 2022-04-08 01:43:21 +02:00
animation_track_editor.h Highlight hovered keyframes in the animation track editor 2022-04-08 01:43:21 +02:00
array_property_edit.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
array_property_edit.h
audio_stream_preview.cpp Port existing _notification code to use switch statements (part 1/3) 2022-02-16 11:38:24 +01:00
audio_stream_preview.h
code_editor.cpp Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
code_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
connections_dialog.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
connections_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
create_dialog.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
create_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
dependency_editor.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
dependency_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
dictionary_property_edit.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
dictionary_property_edit.h
doc_tools.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
doc_tools.h
editor_about.cpp Decrease the default line spacing in the script editor 2022-03-21 02:00:58 +01:00
editor_about.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_asset_installer.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_asset_installer.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_atlas_packer.cpp Use bresenham_line() in EditorAtlasPacker::chart_pack 2022-02-21 19:52:47 +01:00
editor_atlas_packer.h Use bresenham_line() in EditorAtlasPacker::chart_pack 2022-02-21 19:52:47 +01:00
editor_audio_buses.cpp Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
editor_audio_buses.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_autoload_settings.cpp Improve autoload inheritance error message 2022-04-04 15:51:02 -04:00
editor_autoload_settings.h Add "Add Script" option to project autoload settings 2022-03-12 12:57:05 +03:00
editor_builders.py [Editor build] Use smaller .mo files instead of .po, if gettext is available. 2022-03-24 21:17:32 +02:00
editor_command_palette.cpp Rename String::is_subsequence_ofi to String::is_subsequence_ofn 2022-01-26 18:03:56 -05:00
editor_command_palette.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_data.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
editor_data.h Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
editor_dir_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_dir_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_export.cpp Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
editor_export.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_feature_profile.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_feature_profile.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_file_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_file_dialog.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_file_system.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
editor_file_system.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_folding.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_folding.h
editor_fonts.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_fonts.h
editor_help_search.cpp Improve handling for editor search with blank searches 2022-04-05 21:39:02 +01:00
editor_help_search.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_help.cpp [Help] Add simulated slanted font support to the editor help. 2022-03-22 16:16:04 +02:00
editor_help.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_inspector.cpp Fixes incorrect display of property labels with feature tags 2022-04-19 09:08:56 +08:00
editor_inspector.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_locale_dialog.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
editor_locale_dialog.h
editor_log.cpp Fix editor_log text copy 2022-04-08 22:13:48 +02:00
editor_log.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_native_shader_source_visualizer.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
editor_native_shader_source_visualizer.h
editor_node.cpp Import scenes as AnimationLibrary 2022-04-13 15:06:56 +02:00
editor_node.h Improvements to files_dropped signal 2022-04-11 00:37:06 +02:00
editor_path.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
editor_path.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_paths.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_paths.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
editor_plugin_settings.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_plugin_settings.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_plugin.cpp Import scenes as AnimationLibrary 2022-04-13 15:06:56 +02:00
editor_plugin.h Remove the EditorNode parameter from EditorPlugins create methods 2022-02-14 18:21:42 +01:00
editor_properties_array_dict.cpp Properly clean button_add_item ref in Array/Dict property editors 2022-03-15 08:52:02 +01:00
editor_properties_array_dict.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_properties.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
editor_properties.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_property_name_processor.cpp Extract theme property names for localization 2022-04-01 11:35:22 +08:00
editor_property_name_processor.h Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
editor_resource_picker.cpp Make resource unique when pasting to another scene 2022-03-24 18:52:59 +01:00
editor_resource_picker.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_resource_preview.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
editor_resource_preview.h
editor_run_native.cpp Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
editor_run_native.h Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
editor_run_script.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
editor_run_script.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_run.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
editor_sectioned_inspector.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_settings_dialog.cpp [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
editor_settings_dialog.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
editor_settings.cpp Merge pull request #54740 from LightningAA/project-manager-sort-by-most-recent-as-default 2022-04-12 21:05:15 +02:00
editor_settings.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
editor_spin_slider.cpp Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
editor_spin_slider.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_themes.cpp Remove unused SplitContainer bg theme property 2022-04-08 13:05:29 +02:00
editor_themes.h
editor_toaster.cpp Avoid recursive errors in EditorToaster 2022-03-08 11:51:08 +01:00
editor_toaster.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_translation.h
editor_vcs_interface.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_vcs_interface.h Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
editor_zoom_widget.cpp Port existing _notification code to use switch statements (part 1/3) 2022-02-16 11:38:24 +01:00
editor_zoom_widget.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
export_template_manager.cpp Unzip read success no longer breaks read loop 2022-04-16 16:39:37 -07:00
export_template_manager.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
filesystem_dock.cpp Import scenes as AnimationLibrary 2022-04-13 15:06:56 +02:00
filesystem_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
find_in_files.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
find_in_files.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
groups_editor.cpp Add _group_selected to callable methods 2022-03-24 19:23:55 -05:00
groups_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
import_defaults_editor.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
import_defaults_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
import_dock.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
import_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
inspector_dock.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
inspector_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
localization_editor.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
localization_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
multi_node_edit.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
multi_node_edit.h
node_dock.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
node_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
plugin_config_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
plugin_config_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
pot_generator.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
pot_generator.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
progress_dialog.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
progress_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
project_export.cpp Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
project_export.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
project_manager.cpp Unzip read success no longer breaks read loop 2022-04-16 16:39:37 -07:00
project_manager.h Merge pull request #54740 from LightningAA/project-manager-sort-by-most-recent-as-default 2022-04-12 21:05:15 +02:00
project_settings_editor.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
project_settings_editor.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
property_editor.cpp Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
property_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
property_selector.cpp Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
property_selector.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
quick_open.cpp Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
quick_open.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
register_exporters.h
rename_dialog.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
rename_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
reparent_dialog.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
reparent_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
scene_tree_dock.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
scene_tree_dock.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
scene_tree_editor.cpp Fix errors when locking nodes 2022-03-27 16:10:57 -03:00
scene_tree_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_create_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
script_create_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub Convert the editor and default theme fonts to WOFF2 format to save space. 2022-03-25 11:45:55 +02:00
shader_create_dialog.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
shader_create_dialog.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
shader_globals_editor.cpp Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
shader_globals_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
template_builders.py