godot/servers/physics
Hugo Locurcio 46b7133967 Add a 3D suffix to relevant physics profiler categories
2D physics categories already had a 2D suffix: "Physics 2D"

(cherry picked from commit 36428305a6)
2022-06-01 00:29:46 +02:00
..
joints Fix typos with codespell 2022-02-11 09:50:59 +01:00
area_pair_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
area_pair_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
area_sw.cpp AreaSW and Area2DSW: fix premature return in call_queries 2022-02-25 14:41:34 +01:00
area_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
body_pair_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
body_pair_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
body_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
body_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
broad_phase_basic.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
broad_phase_basic.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
broad_phase_bvh.cpp BVH - Fix area-area collision regression 2022-02-26 11:36:27 +00:00
broad_phase_bvh.h BVH templated mask checks and generic NUM_TREES 2022-01-21 10:08:29 +00:00
broad_phase_octree.cpp BVH templated mask checks and generic NUM_TREES 2022-01-21 10:08:29 +00:00
broad_phase_octree.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
broad_phase_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
broad_phase_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
collision_object_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
collision_object_sw.h BVH templated mask checks and generic NUM_TREES 2022-01-21 10:08:29 +00:00
collision_solver_sat.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
collision_solver_sat.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
collision_solver_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
collision_solver_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
constraint_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gjk_epa.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gjk_epa.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
joints_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
physics_server_sw.cpp Add a 3D suffix to relevant physics profiler categories 2022-06-01 00:29:46 +02:00
physics_server_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shape_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
shape_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
space_sw.cpp In final phase of test_body_motion, move and cull AABB for body once instead of for every shape 2022-02-21 15:03:09 +01:00
space_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
step_sw.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
step_sw.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00