godot/modules/mono/editor
Pieter-Jan Briers 3c1f8efd9e Give C# NodePath a ToString().
It already had an implicit cast operator to string,
but this doesn't get used in say string formatting.

So now something like $"path: {GetPath()}" works.
2018-02-16 14:07:19 +01:00
..
GodotSharpTools Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
bindings_generator.cpp Give C# NodePath a ToString(). 2018-02-16 14:07:19 +01:00
bindings_generator.h Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
csharp_project.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
csharp_project.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_builds.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_builds.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_editor.cpp Mono: Display opt-out warning in editor about WIP status 2018-01-22 14:57:42 +01:00
godotsharp_editor.h Mono: Display opt-out warning in editor about WIP status 2018-01-22 14:57:42 +01:00
mono_bottom_panel.cpp Change 'Build Project' button style in Mono panel 2018-01-10 21:03:07 +01:00
mono_bottom_panel.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_build_info.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
monodevelop_instance.cpp Mono: Fix starting MonoDevelop process from the wrong appdomain 2018-01-12 19:19:20 +01:00
monodevelop_instance.h Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
net_solution.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
net_solution.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00