godot/core/string
Fabio Alessandrelli 3bb40669d5 [Net] Implement String::parse_url for parsing URLs.
Splits the URL into (scheme, host, port, path).
Supports both literal IPv4 and IPv6.
Strip credentials when present (e.g. http://user:pass@example.com/).

Use that function in both HTTPRequest and WebSocketClient.
2021-04-26 09:55:24 +02:00
..
node_path.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_path.h NodePath: Remove unimplemented get_parent() method 2021-04-23 12:37:53 +02:00
optimized_translation.cpp Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
optimized_translation.h Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
print_string.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
print_string.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
string_buffer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_builder.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_builder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_name.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_name.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
translation_po.cpp Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
translation_po.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
translation.cpp Merge pull request #34587 from YeldhamDev/translation_resource_notification_removal 2021-03-22 23:30:20 +01:00
translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ucaps.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ustring.cpp [Net] Implement String::parse_url for parsing URLs. 2021-04-26 09:55:24 +02:00
ustring.h [Net] Implement String::parse_url for parsing URLs. 2021-04-26 09:55:24 +02:00