godot/modules/mono/glue
Ignacio Roldán Etcheverry 3afeb28560 C#: Remove ConvertVariantToManagedObject
Its two usages were:

- The Array `ICollection.CopyTo` implementation.
  It's possible that this class shouldn't be implementing the
  non-generic `ICollection`, but this commit doesn't change that.
  The new implementation stores the elements as boxed `Variant` values.
- The `Variant.Obj` property.
  I'm not sure if this property's existence is justified, but for now
  I rewrote it as a simpler version of `ConvertVariantToManagedObject`.
2022-12-02 03:34:40 +01:00
..
GodotSharp C#: Remove ConvertVariantToManagedObject 2022-12-02 03:34:40 +01:00
runtime_interop.cpp C#: Cleanup and sync StringExtensions with core 2022-11-25 17:30:32 +01:00
runtime_interop.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00