godot/tests/servers/test_navigation_server_2d.h
2023-02-13 21:39:09 +01:00

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2.7 KiB
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/**************************************************************************/
/* test_navigation_server_2d.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
#ifndef TEST_NAVIGATION_SERVER_2D_H
#define TEST_NAVIGATION_SERVER_2D_H
#include "servers/navigation_server_2d.h"
#include "tests/test_macros.h"
namespace TestNavigationServer2D {
TEST_SUITE("[Navigation]") {
TEST_CASE("[NavigationServer2D] Server should be empty when initialized") {
NavigationServer2D *navigation_server = NavigationServer2D::get_singleton();
CHECK_EQ(navigation_server->get_maps().size(), 0);
}
}
} //namespace TestNavigationServer2D
#endif // TEST_NAVIGATION_SERVER_2D_H