godot/servers
Rémi Verschelde 3a2ca68af3 SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
2018-09-28 14:07:39 +02:00
..
arvr SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
audio SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
physics SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
physics_2d Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
visual SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
arvr_server.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
arvr_server.h Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
audio_server.cpp Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
audio_server.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_2d_server.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_2d_server.h Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
physics_server.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
physics_server.h Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
register_server_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting. 2018-09-23 12:14:50 -03:00
visual_server.h Set uniform default values in inspector 2018-09-13 23:05:33 +02:00