.. |
2d
|
Merge pull request #89572 from markdibarry/parallax_scale_regression
|
2024-06-17 10:57:51 +02:00 |
3d
|
[Scene] Add SceneStringNames::font(_size/_color)
|
2024-06-18 17:24:27 +02:00 |
animation
|
Merge pull request #92636 from TokageItLab/blend-point-check
|
2024-06-17 16:01:52 +02:00 |
audio
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
debugger
|
Reduce and prevent unnecessary random-access to List
|
2024-05-04 16:08:55 +02:00 |
gui
|
Merge pull request #93140 from bruvzg/rtl_table_bg_sep
|
2024-06-18 17:59:13 +02:00 |
main
|
Merge pull request #92678 from warriormaster12/dup_prop_before_remap_resources
|
2024-06-18 14:08:39 +02:00 |
resources
|
Fix bugs in visual shader varyings
|
2024-06-16 16:58:46 +03:00 |
theme
|
[Scene] Add SceneStringNames::font(_size/_color)
|
2024-06-18 17:24:27 +02:00 |
property_list_helper.cpp
|
Automatically use property count in PropertyListHelper
|
2024-05-25 10:51:37 +02:00 |
property_list_helper.h
|
Automatically use property count in PropertyListHelper
|
2024-05-25 10:51:37 +02:00 |
property_utils.cpp
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
property_utils.h
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
register_scene_types.h
|
|
|
scene_string_names.cpp
|
[Scene] Add SceneStringNames::font(_size/_color)
|
2024-06-18 17:24:27 +02:00 |
scene_string_names.h
|
[Scene] Add SceneStringNames::font(_size/_color)
|
2024-06-18 17:24:27 +02:00 |
SCsub
|
|
|