godot/core/input
Rémi Verschelde 394bb0ee2b
Fix various typos with codespell
Finally do the childs -> children rename too.
2023-02-01 08:45:41 +01:00
..
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-12-12 13:43:15 +01:00
godotcontrollerdb.txt [Web] Add PS3 gamepad mapping for FF+Linux. 2022-10-03 13:06:50 +02:00
input_builders.py Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks 2023-01-16 17:01:35 +01:00
input_enums.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
input_event.cpp Merge pull request #67783 from EricEzaM/67715-input-event-action-as-text 2023-01-27 10:30:00 +01:00
input_event.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
input_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
input_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
input.cpp Fix various typos with codespell 2023-02-01 08:45:41 +01:00
input.h Merge pull request #64423 from RandomShaper/safe_input_synth 2023-01-31 15:56:43 +01:00
SCsub SCons: List .gen.cpp sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00