godot/core/extension/SCsub
reduz 360dea5348 Add GDExtension support to Script
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core

This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27 16:13:00 +02:00

14 lines
299 B
Python

#!/usr/bin/env python
Import("env")
import make_wrappers
from platform_methods import run_in_subprocess
env.CommandNoCache(["ext_wrappers.gen.inc"], "make_wrappers.py", run_in_subprocess(make_wrappers.run))
env_extension = env.Clone()
env_extension.add_source_files(env.core_sources, "*.cpp")