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3890256fc5
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
213 lines
6.2 KiB
C++
213 lines
6.2 KiB
C++
/*************************************************************************/
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/* path_remap.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "path_remap.h"
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#include "globals.h"
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#include "os/os.h"
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#include "translation.h"
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PathRemap* PathRemap::singleton=NULL;
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PathRemap* PathRemap::get_singleton() {
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return singleton;
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}
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void PathRemap::add_remap(const String& p_from, const String& p_to,const String& p_locale) {
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if (!remap.has(p_from)) {
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remap[p_from]=RemapData();
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}
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if (p_locale==String())
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remap[p_from].always=p_to;
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else
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remap[p_from].locale[p_locale]=p_to;
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}
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String PathRemap::get_remap(const String& p_from) const {
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const RemapData *ptr=remap.getptr(p_from);
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if (!ptr) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("remap failed: "+p_from);
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return p_from;
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} else {
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const RemapData *ptr2=NULL;
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String locale = TranslationServer::get_singleton()->get_locale();
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if (ptr->locale.has(locale)) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
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ptr2=remap.getptr(ptr->locale[locale]);
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if (ptr2 && ptr2->always!=String()) //may have atlas or export remap too
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return ptr2->always;
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else
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return ptr->locale[locale];
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}
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int p = locale.find("_");
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if (p!=-1) {
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locale=locale.substr(0,p);
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if (ptr->locale.has(locale)) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
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ptr2=remap.getptr(ptr->locale[locale]);
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if (ptr2 && ptr2->always!=String()) //may have atlas or export remap too
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return ptr2->always;
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else
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return ptr->locale[locale];
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}
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}
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if (ptr->always!=String()) {
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("remap found: "+p_from+" -> "+ptr->always);
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}
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return ptr->always;
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}
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("remap failed: "+p_from);
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return p_from;
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}
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}
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bool PathRemap::has_remap(const String& p_from) const{
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return remap.has(p_from);
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}
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void PathRemap::erase_remap(const String& p_from){
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ERR_FAIL_COND(!remap.has(p_from));
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remap.erase(p_from);
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}
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void PathRemap::clear_remaps() {
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remap.clear();
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}
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void PathRemap::load_remaps() {
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// default remaps first
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PoolVector<String> remaps;
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if (GlobalConfig::get_singleton()->has("remap/all")) {
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remaps = GlobalConfig::get_singleton()->get("remap/all");
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}
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{
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int rlen = remaps.size();
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ERR_FAIL_COND( rlen%2 );
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PoolVector<String>::Read r = remaps.read();
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for(int i=0;i<rlen/2;i++) {
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String from = r[i*2+0];
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String to = r[i*2+1];
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add_remap(from,to);
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}
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}
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// platform remaps second, so override
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if (GlobalConfig::get_singleton()->has("remap/"+OS::get_singleton()->get_name())) {
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remaps = GlobalConfig::get_singleton()->get("remap/"+OS::get_singleton()->get_name());
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} else {
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remaps.resize(0);
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}
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//remaps = Globals::get_singleton()->get("remap/PSP");
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{
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int rlen = remaps.size();
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ERR_FAIL_COND( rlen%2 );
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PoolVector<String>::Read r = remaps.read();
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for(int i=0;i<rlen/2;i++) {
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String from = r[i*2+0];
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String to = r[i*2+1];
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//print_line("add remap: "+from+" -> "+to);
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add_remap(from,to);
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}
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}
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//locale based remaps
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if (GlobalConfig::get_singleton()->has("locale/translation_remaps")) {
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Dictionary remaps = GlobalConfig::get_singleton()->get("locale/translation_remaps");
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List<Variant> rk;
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remaps.get_key_list(&rk);
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for(List<Variant>::Element *E=rk.front();E;E=E->next()) {
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String source = E->get();
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PoolStringArray sa = remaps[E->get()];
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int sas = sa.size();
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PoolStringArray::Read r = sa.read();
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for(int i=0;i<sas;i++) {
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String s = r[i];
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int qp = s.find_last(":");
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if (qp!=-1) {
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String path = s.substr(0,qp);
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String locale = s.substr(qp+1,s.length());
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add_remap(source,path,locale);
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}
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}
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}
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}
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}
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void PathRemap::_bind_methods() {
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ClassDB::bind_method(_MD("add_remap","from","to","locale"),&PathRemap::add_remap,DEFVAL(String()));
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ClassDB::bind_method(_MD("has_remap","path"),&PathRemap::has_remap);
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ClassDB::bind_method(_MD("get_remap","path"),&PathRemap::get_remap);
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ClassDB::bind_method(_MD("erase_remap","path"),&PathRemap::erase_remap);
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ClassDB::bind_method(_MD("clear_remaps"),&PathRemap::clear_remaps);
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}
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PathRemap::PathRemap() {
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singleton=this;
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}
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