godot/modules/enet
Jordan Schidlowsky 373d5ea103 [Net] ENet poll now only service the connection once.
It used to call `enet_host_service` until all events were consumed, but
that also meant constantly polling the connection leading to potentially
unbounded processing time.

It now only service the connection once, and instead consumes all the
retrieved events via `enet_host_check_events`.
2021-12-15 14:03:42 +01:00
..
doc_classes Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
config.py [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_connection.cpp [Net] ENet poll now only service the connection once. 2021-12-15 14:03:42 +01:00
enet_connection.h [Net] ENet poll now only service the connection once. 2021-12-15 14:03:42 +01:00
enet_multiplayer_peer.cpp [Net] ENet poll now only service the connection once. 2021-12-15 14:03:42 +01:00
enet_multiplayer_peer.h [Net] ENet poll now only service the connection once. 2021-12-15 14:03:42 +01:00
enet_packet_peer.cpp [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_packet_peer.h [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
register_types.cpp [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00