godot/doc/classes/EditorResourceConversionPlugin.xml
reduz 3682978aee Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe.
* New syntax allows for type safe virtuals in native extensions.
* New syntax permits extremely fast calling.

Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`.
These will require API rework on a separate PR as they work different than the rest of the functions.

Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-22 08:23:58 -03:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorResourceConversionPlugin" inherits="RefCounted" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_convert" qualifiers="virtual const">
<return type="Resource" />
<argument index="0" name="resource" type="Resource" />
<description>
</description>
</method>
<method name="_converts_to" qualifiers="virtual const">
<return type="String" />
<description>
</description>
</method>
<method name="_handles" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="resource" type="Resource" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>