godot/core/extension
reduz 3682978aee Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe.
* New syntax allows for type safe virtuals in native extensions.
* New syntax permits extremely fast calling.

Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`.
These will require API rework on a separate PR as they work different than the rest of the functions.

Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-22 08:23:58 -03:00
..
extension_api_dump.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
extension_api_dump.h Implement native extension system 2021-06-25 17:32:45 -03:00
gdnative_interface.cpp A few fixes in the extension C API 2021-08-17 18:10:58 -03:00
gdnative_interface.h A few fixes in the extension C API 2021-08-17 18:10:58 -03:00
native_extension_manager.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension_manager.h Implement native extension system 2021-06-25 17:32:45 -03:00
native_extension.cpp Properly set up virtual calls for extensions 2021-08-17 22:11:11 -03:00
native_extension.h A few fixes in the extension C API 2021-08-17 18:10:58 -03:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00