.. |
2d
|
Merge pull request #96629 from ditiem-games/path2d
|
2024-10-21 16:39:28 -05:00 |
3d
|
Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
|
2024-10-24 13:22:59 -05:00 |
animation
|
Fix error when stopping empty animation player.
|
2024-10-03 11:04:27 +02:00 |
audio
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |
debugger
|
Fixed Remote Nodes missing custom icons
|
2024-10-15 22:28:53 +03:00 |
gui
|
Merge pull request #98368 from KoBeWi/color_picking_active_your_color_is_now_being_picked_please_pick_your_color
|
2024-10-24 18:59:43 -07:00 |
main
|
Merge pull request #98490 from KoBeWi/pointer_to_canvas
|
2024-10-24 13:22:52 -05:00 |
resources
|
Merge pull request #98451 from RandomShaper/ext_text_err
|
2024-10-24 13:22:38 -05:00 |
theme
|
Merge pull request #88530 from davthedev/tree-hover-items
|
2024-10-21 16:39:16 -05:00 |
property_list_helper.cpp
|
Always store ID of PopupMenu items
|
2024-08-20 15:33:21 +02:00 |
property_list_helper.h
|
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
|
2024-07-09 19:38:52 +03:00 |
property_utils.cpp
|
Enforce that custom nodes keep their original type
|
2024-10-22 18:18:16 +02:00 |
property_utils.h
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
|
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
|
2024-10-02 15:11:58 -03:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Enforce that custom nodes keep their original type
|
2024-10-22 18:18:16 +02:00 |
scene_string_names.h
|
Enforce that custom nodes keep their original type
|
2024-10-22 18:18:16 +02:00 |
SCsub
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |