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494 lines
15 KiB
C++
494 lines
15 KiB
C++
/**************************************************************************/
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/* gdscript_tokenizer_buffer.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "gdscript_tokenizer_buffer.h"
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#include "core/io/compression.h"
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#include "core/io/marshalls.h"
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#define TOKENIZER_VERSION 100
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int GDScriptTokenizerBuffer::_token_to_binary(const Token &p_token, Vector<uint8_t> &r_buffer, int p_start, HashMap<StringName, uint32_t> &r_identifiers_map, HashMap<Variant, uint32_t, VariantHasher, VariantComparator> &r_constants_map) {
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int pos = p_start;
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int token_type = p_token.type & TOKEN_MASK;
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switch (p_token.type) {
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case GDScriptTokenizer::Token::ANNOTATION:
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case GDScriptTokenizer::Token::IDENTIFIER: {
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// Add identifier to map.
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int identifier_pos;
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StringName id = p_token.get_identifier();
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if (r_identifiers_map.has(id)) {
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identifier_pos = r_identifiers_map[id];
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} else {
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identifier_pos = r_identifiers_map.size();
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r_identifiers_map[id] = identifier_pos;
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}
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token_type |= identifier_pos << TOKEN_BITS;
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} break;
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case GDScriptTokenizer::Token::ERROR:
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case GDScriptTokenizer::Token::LITERAL: {
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// Add literal to map.
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int constant_pos;
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if (r_constants_map.has(p_token.literal)) {
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constant_pos = r_constants_map[p_token.literal];
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} else {
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constant_pos = r_constants_map.size();
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r_constants_map[p_token.literal] = constant_pos;
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}
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token_type |= constant_pos << TOKEN_BITS;
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} break;
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default:
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break;
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}
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// Encode token.
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int token_len;
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if (token_type & TOKEN_MASK) {
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token_len = 8;
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r_buffer.resize(pos + token_len);
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encode_uint32(token_type | TOKEN_BYTE_MASK, &r_buffer.write[pos]);
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pos += 4;
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} else {
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token_len = 5;
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r_buffer.resize(pos + token_len);
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r_buffer.write[pos] = token_type;
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pos++;
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}
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encode_uint32(p_token.start_line, &r_buffer.write[pos]);
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return token_len;
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}
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GDScriptTokenizer::Token GDScriptTokenizerBuffer::_binary_to_token(const uint8_t *p_buffer) {
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Token token;
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const uint8_t *b = p_buffer;
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uint32_t token_type = decode_uint32(b);
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token.type = (Token::Type)(token_type & TOKEN_MASK);
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if (token_type & TOKEN_BYTE_MASK) {
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b += 4;
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} else {
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b++;
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}
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token.start_line = decode_uint32(b);
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token.end_line = token.start_line;
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token.literal = token.get_name();
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if (token.type == Token::CONST_NAN) {
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token.literal = String("NAN"); // Special case since name and notation are different.
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}
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switch (token.type) {
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case GDScriptTokenizer::Token::ANNOTATION:
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case GDScriptTokenizer::Token::IDENTIFIER: {
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// Get name from map.
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int identifier_pos = token_type >> TOKEN_BITS;
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if (unlikely(identifier_pos >= identifiers.size())) {
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Token error;
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error.type = Token::ERROR;
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error.literal = "Identifier index out of bounds.";
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return error;
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}
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token.literal = identifiers[identifier_pos];
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} break;
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case GDScriptTokenizer::Token::ERROR:
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case GDScriptTokenizer::Token::LITERAL: {
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// Get literal from map.
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int constant_pos = token_type >> TOKEN_BITS;
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if (unlikely(constant_pos >= constants.size())) {
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Token error;
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error.type = Token::ERROR;
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error.literal = "Constant index out of bounds.";
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return error;
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}
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token.literal = constants[constant_pos];
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} break;
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default:
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break;
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}
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return token;
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}
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Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) {
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const uint8_t *buf = p_buffer.ptr();
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ERR_FAIL_COND_V(p_buffer.size() < 12 || p_buffer[0] != 'G' || p_buffer[1] != 'D' || p_buffer[2] != 'S' || p_buffer[3] != 'C', ERR_INVALID_DATA);
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int version = decode_uint32(&buf[4]);
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ERR_FAIL_COND_V_MSG(version > TOKENIZER_VERSION, ERR_INVALID_DATA, "Binary GDScript is too recent! Please use a newer engine version.");
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int decompressed_size = decode_uint32(&buf[8]);
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Vector<uint8_t> contents;
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if (decompressed_size == 0) {
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contents = p_buffer.slice(12);
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} else {
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contents.resize(decompressed_size);
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int result = Compression::decompress(contents.ptrw(), contents.size(), &buf[12], p_buffer.size() - 12, Compression::MODE_ZSTD);
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ERR_FAIL_COND_V_MSG(result != decompressed_size, ERR_INVALID_DATA, "Error decompressing GDScript tokenizer buffer.");
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}
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int total_len = contents.size();
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buf = contents.ptr();
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uint32_t identifier_count = decode_uint32(&buf[0]);
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uint32_t constant_count = decode_uint32(&buf[4]);
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uint32_t token_line_count = decode_uint32(&buf[8]);
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uint32_t token_count = decode_uint32(&buf[16]);
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const uint8_t *b = &buf[20];
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total_len -= 20;
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identifiers.resize(identifier_count);
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for (uint32_t i = 0; i < identifier_count; i++) {
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uint32_t len = decode_uint32(b);
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total_len -= 4;
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ERR_FAIL_COND_V((len * 4u) > (uint32_t)total_len, ERR_INVALID_DATA);
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b += 4;
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Vector<uint32_t> cs;
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cs.resize(len);
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for (uint32_t j = 0; j < len; j++) {
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uint8_t tmp[4];
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for (uint32_t k = 0; k < 4; k++) {
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tmp[k] = b[j * 4 + k] ^ 0xb6;
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}
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cs.write[j] = decode_uint32(tmp);
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}
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String s(reinterpret_cast<const char32_t *>(cs.ptr()), len);
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b += len * 4;
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total_len -= len * 4;
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identifiers.write[i] = s;
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}
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constants.resize(constant_count);
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for (uint32_t i = 0; i < constant_count; i++) {
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Variant v;
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int len;
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Error err = decode_variant(v, b, total_len, &len, false);
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if (err) {
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return err;
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}
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b += len;
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total_len -= len;
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constants.write[i] = v;
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}
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for (uint32_t i = 0; i < token_line_count; i++) {
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ERR_FAIL_COND_V(total_len < 8, ERR_INVALID_DATA);
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uint32_t token_index = decode_uint32(b);
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b += 4;
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uint32_t line = decode_uint32(b);
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b += 4;
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total_len -= 8;
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token_lines[token_index] = line;
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}
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for (uint32_t i = 0; i < token_line_count; i++) {
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ERR_FAIL_COND_V(total_len < 8, ERR_INVALID_DATA);
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uint32_t token_index = decode_uint32(b);
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b += 4;
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uint32_t column = decode_uint32(b);
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b += 4;
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total_len -= 8;
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token_columns[token_index] = column;
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}
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tokens.resize(token_count);
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for (uint32_t i = 0; i < token_count; i++) {
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int token_len = 5;
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if ((*b) & TOKEN_BYTE_MASK) {
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token_len = 8;
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}
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ERR_FAIL_COND_V(total_len < token_len, ERR_INVALID_DATA);
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Token token = _binary_to_token(b);
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b += token_len;
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ERR_FAIL_INDEX_V(token.type, Token::TK_MAX, ERR_INVALID_DATA);
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tokens.write[i] = token;
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total_len -= token_len;
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}
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ERR_FAIL_COND_V(total_len > 0, ERR_INVALID_DATA);
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return OK;
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}
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Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code, CompressMode p_compress_mode) {
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HashMap<StringName, uint32_t> identifier_map;
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HashMap<Variant, uint32_t, VariantHasher, VariantComparator> constant_map;
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Vector<uint8_t> token_buffer;
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HashMap<uint32_t, uint32_t> token_lines;
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HashMap<uint32_t, uint32_t> token_columns;
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GDScriptTokenizerText tokenizer;
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tokenizer.set_source_code(p_code);
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tokenizer.set_multiline_mode(true); // Ignore whitespace tokens.
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Token current = tokenizer.scan();
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int token_pos = 0;
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int last_token_line = 0;
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int token_counter = 0;
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while (current.type != Token::TK_EOF) {
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int token_len = _token_to_binary(current, token_buffer, token_pos, identifier_map, constant_map);
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token_pos += token_len;
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if (token_counter > 0 && current.start_line > last_token_line) {
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token_lines[token_counter] = current.start_line;
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token_columns[token_counter] = current.start_column;
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}
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last_token_line = current.end_line;
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current = tokenizer.scan();
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token_counter++;
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}
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// Reverse maps.
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Vector<StringName> rev_identifier_map;
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rev_identifier_map.resize(identifier_map.size());
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for (const KeyValue<StringName, uint32_t> &E : identifier_map) {
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rev_identifier_map.write[E.value] = E.key;
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}
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Vector<Variant> rev_constant_map;
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rev_constant_map.resize(constant_map.size());
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for (const KeyValue<Variant, uint32_t> &E : constant_map) {
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rev_constant_map.write[E.value] = E.key;
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}
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HashMap<uint32_t, uint32_t> rev_token_lines;
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for (const KeyValue<uint32_t, uint32_t> &E : token_lines) {
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rev_token_lines[E.value] = E.key;
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}
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// Remove continuation lines from map.
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for (int line : tokenizer.get_continuation_lines()) {
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if (rev_token_lines.has(line)) {
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token_lines.erase(rev_token_lines[line]);
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token_columns.erase(rev_token_lines[line]);
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}
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}
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Vector<uint8_t> contents;
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contents.resize(20);
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encode_uint32(identifier_map.size(), &contents.write[0]);
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encode_uint32(constant_map.size(), &contents.write[4]);
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encode_uint32(token_lines.size(), &contents.write[8]);
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encode_uint32(token_counter, &contents.write[16]);
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int buf_pos = 20;
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// Save identifiers.
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for (const StringName &id : rev_identifier_map) {
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String s = id.operator String();
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int len = s.length();
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contents.resize(buf_pos + (len + 1) * 4);
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encode_uint32(len, &contents.write[buf_pos]);
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buf_pos += 4;
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for (int i = 0; i < len; i++) {
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uint8_t tmp[4];
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encode_uint32(s[i], tmp);
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for (int b = 0; b < 4; b++) {
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contents.write[buf_pos + b] = tmp[b] ^ 0xb6;
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}
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buf_pos += 4;
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}
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}
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// Save constants.
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for (const Variant &v : rev_constant_map) {
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int len;
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// Objects cannot be constant, never encode objects.
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Error err = encode_variant(v, nullptr, len, false);
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ERR_FAIL_COND_V_MSG(err != OK, Vector<uint8_t>(), "Error when trying to encode Variant.");
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contents.resize(buf_pos + len);
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encode_variant(v, &contents.write[buf_pos], len, false);
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buf_pos += len;
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}
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// Save lines and columns.
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contents.resize(buf_pos + token_lines.size() * 16);
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for (const KeyValue<uint32_t, uint32_t> &e : token_lines) {
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encode_uint32(e.key, &contents.write[buf_pos]);
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buf_pos += 4;
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encode_uint32(e.value, &contents.write[buf_pos]);
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buf_pos += 4;
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}
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for (const KeyValue<uint32_t, uint32_t> &e : token_columns) {
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encode_uint32(e.key, &contents.write[buf_pos]);
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buf_pos += 4;
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encode_uint32(e.value, &contents.write[buf_pos]);
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buf_pos += 4;
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}
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// Store tokens.
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contents.append_array(token_buffer);
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Vector<uint8_t> buf;
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// Save header.
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buf.resize(12);
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buf.write[0] = 'G';
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buf.write[1] = 'D';
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buf.write[2] = 'S';
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buf.write[3] = 'C';
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encode_uint32(TOKENIZER_VERSION, &buf.write[4]);
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switch (p_compress_mode) {
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case COMPRESS_NONE:
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encode_uint32(0u, &buf.write[8]);
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buf.append_array(contents);
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break;
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case COMPRESS_ZSTD: {
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encode_uint32(contents.size(), &buf.write[8]);
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Vector<uint8_t> compressed;
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int max_size = Compression::get_max_compressed_buffer_size(contents.size(), Compression::MODE_ZSTD);
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compressed.resize(max_size);
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int compressed_size = Compression::compress(compressed.ptrw(), contents.ptr(), contents.size(), Compression::MODE_ZSTD);
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ERR_FAIL_COND_V_MSG(compressed_size < 0, Vector<uint8_t>(), "Error compressing GDScript tokenizer buffer.");
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compressed.resize(compressed_size);
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buf.append_array(compressed);
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} break;
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}
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return buf;
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}
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int GDScriptTokenizerBuffer::get_cursor_line() const {
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return 0;
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}
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int GDScriptTokenizerBuffer::get_cursor_column() const {
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return 0;
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}
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void GDScriptTokenizerBuffer::set_cursor_position(int p_line, int p_column) {
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}
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void GDScriptTokenizerBuffer::set_multiline_mode(bool p_state) {
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multiline_mode = p_state;
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}
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bool GDScriptTokenizerBuffer::is_past_cursor() const {
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return false;
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}
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void GDScriptTokenizerBuffer::push_expression_indented_block() {
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indent_stack_stack.push_back(indent_stack);
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}
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void GDScriptTokenizerBuffer::pop_expression_indented_block() {
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ERR_FAIL_COND(indent_stack_stack.is_empty());
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indent_stack = indent_stack_stack.back()->get();
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indent_stack_stack.pop_back();
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}
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GDScriptTokenizer::Token GDScriptTokenizerBuffer::scan() {
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// Add final newline.
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if (current >= tokens.size() && !last_token_was_newline) {
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Token newline;
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newline.type = Token::NEWLINE;
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newline.start_line = current_line;
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newline.end_line = current_line;
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last_token_was_newline = true;
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return newline;
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}
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// Resolve pending indentation change.
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if (pending_indents > 0) {
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pending_indents--;
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Token indent;
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indent.type = Token::INDENT;
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indent.start_line = current_line;
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indent.end_line = current_line;
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return indent;
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} else if (pending_indents < 0) {
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pending_indents++;
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Token dedent;
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dedent.type = Token::DEDENT;
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dedent.start_line = current_line;
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dedent.end_line = current_line;
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return dedent;
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}
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if (current >= tokens.size()) {
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if (!indent_stack.is_empty()) {
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pending_indents -= indent_stack.size();
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indent_stack.clear();
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return scan();
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}
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Token eof;
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eof.type = Token::TK_EOF;
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return eof;
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};
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if (!last_token_was_newline && token_lines.has(current)) {
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current_line = token_lines[current];
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uint32_t current_column = token_columns[current];
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// Check if there's a need to indent/dedent.
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if (!multiline_mode) {
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uint32_t previous_indent = 0;
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if (!indent_stack.is_empty()) {
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previous_indent = indent_stack.back()->get();
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}
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if (current_column - 1 > previous_indent) {
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pending_indents++;
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indent_stack.push_back(current_column - 1);
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} else {
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while (current_column - 1 < previous_indent) {
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pending_indents--;
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indent_stack.pop_back();
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if (indent_stack.is_empty()) {
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break;
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}
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previous_indent = indent_stack.back()->get();
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}
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}
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Token newline;
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newline.type = Token::NEWLINE;
|
|
newline.start_line = current_line;
|
|
newline.end_line = current_line;
|
|
last_token_was_newline = true;
|
|
|
|
return newline;
|
|
}
|
|
}
|
|
|
|
last_token_was_newline = false;
|
|
|
|
Token token = tokens[current++];
|
|
return token;
|
|
}
|