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box_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
box_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
capsule_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
capsule_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
concave_polygon_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
concave_polygon_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
convex_polygon_shape_3d.cpp
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Fix debug line drawing with tiny convex hull mesh colliders
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2024-10-30 00:47:56 -07:00 |
convex_polygon_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
cylinder_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
cylinder_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
fog_material.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
fog_material.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
height_map_shape_3d.cpp
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Add HeightMapShape3D update with Image data
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2024-04-04 02:10:00 +02:00 |
height_map_shape_3d.h
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Add HeightMapShape3D update with Image data
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2024-04-04 02:10:00 +02:00 |
importer_mesh.cpp
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Rewrite index optimization code for maximum efficiency
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2024-11-04 06:58:06 -08:00 |
importer_mesh.h
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Rewrite index optimization code for maximum efficiency
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2024-11-04 06:58:06 -08:00 |
mesh_library.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
mesh_library.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
navigation_mesh_source_geometry_data_3d.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
navigation_mesh_source_geometry_data_3d.h
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Add bounds function to NavigationMeshSourceGeometryData
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2024-08-19 00:12:37 +02:00 |
primitive_meshes.cpp
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Merge pull request #93602 from aaronp64/inspector_latency
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2024-08-22 00:10:26 +02:00 |
primitive_meshes.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
separation_ray_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
separation_ray_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
shape_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
skin.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
skin.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sky_material.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
sky_material.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sphere_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sphere_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
world_3d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
world_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
world_boundary_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
world_boundary_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |