..
alsa
Ensure header guards enclose entire header.
2020-09-04 08:48:35 +02:00
alsamidi
Ensure header guards enclose entire header.
2020-09-04 08:48:35 +02:00
coreaudio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
coremidi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
dummy
Add a debanding property to Viewport for GLES3
2020-10-20 19:07:15 +02:00
gl_context
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
gles2
Prevent item joining with custom shaders using selected BUILTINs
2020-11-19 15:09:33 +00:00
gles3
Prevent item joining with custom shaders using selected BUILTINs
2020-11-19 15:09:33 +00:00
gles_common
Prevent item joining with custom shaders using selected BUILTINs
2020-11-19 15:09:33 +00:00
png
Handle 16 bit PNG files in sRGB format
2020-07-10 08:51:21 +02:00
pulseaudio
Ensure header guards enclose entire header.
2020-09-04 08:48:35 +02:00
unix
Implement no-window mode for X11 and MacOS
2020-11-09 20:56:12 +01:00
wasapi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
windows
Revert "Fix Directory Open Check"
2020-07-28 13:54:13 -04:00
winmidi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
xaudio2
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
register_driver_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_driver_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Unified GLES2 / GLES3 Batching
2020-10-16 10:34:47 +01:00