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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
17 lines
614 B
XML
17 lines
614 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeCurveTexture" inherits="VisualShaderNodeResizableBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Performs a [CurveTexture] lookup within the visual shader graph.
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</brief_description>
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<description>
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Comes with a built-in editor for texture's curves.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="texture" type="CurveTexture" setter="set_texture" getter="get_texture">
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The source texture.
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</member>
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</members>
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</class>
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