godot/scene
Rémi Verschelde 2ed9bb7e42
Merge pull request #49555 from timothyqiu/tileset-range
Add range check for TileSet::CellNeighbor parameter
2021-06-13 10:44:04 +02:00
..
2d Initialize PhysicalBone2D::parent_skeleton 2021-06-13 12:10:11 +08:00
3d Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
animation Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gui Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
main Fix Viewport crashes when not in tree 2021-06-13 12:51:26 +08:00
resources Add range check for TileSet::CellNeighbor parameter 2021-06-13 13:30:27 +08:00
register_scene_types.cpp Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
scene_string_names.h Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00