godot/scene
2020-02-27 17:45:16 +01:00
..
2d Added missing destructor for Navigation2D 2020-02-25 23:43:59 +01:00
3d Renamed PlaneShape to WorldMarginShape 2020-02-27 17:45:16 +01:00
animation Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
audio Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
debugger Fix debugger crash inspecting freed object. 2020-02-25 15:00:52 +01:00
gui Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect 2020-02-27 14:04:19 +01:00
main Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
resources Renamed PlaneShape to WorldMarginShape 2020-02-27 17:45:16 +01:00
register_scene_types.cpp Renamed PlaneShape to WorldMarginShape 2020-02-27 17:45:16 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00