godot/core/os
Hugo Locurcio 2daaf0fdc3
Make platform feature tag names lowercase
Feature tag names are still case-sensitive, but this makes built-in
feature tags more consistent.

- `Windows` -> `windows`
- `OSX` -> `osx`
- `LinuxBSD` -> `linuxbsd`
- `Android` -> `android`
- `iOS` -> `ios`
- `HTML5` -> `html5`
- `JavaScript` -> `javascript`
- `UWP` -> `uwp`
2021-08-31 20:34:44 +02:00
..
keyboard.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
keyboard.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
main_loop.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
main_loop.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
memory.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
memory.h Refactors the memnew_placement. 2021-08-13 10:18:34 +02:00
midi_driver.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
midi_driver.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mutex.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mutex.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
os.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
os.h Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
pool_allocator.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
pool_allocator.h Fix various typos with codespell 2021-07-25 11:21:51 +02:00
rw_lock.h Modernize RWLock 2021-01-19 11:53:10 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
semaphore.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
spin_lock.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
thread_safe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
thread.cpp Move caller_id init to Thread constructor to fix UWP build. 2021-03-09 08:40:30 +02:00
thread.h Move caller_id init to Thread constructor to fix UWP build. 2021-03-09 08:40:30 +02:00
threaded_array_processor.h Fix thread_process_array when NO_THREADS. 2021-02-26 12:13:20 +01:00
time.cpp Add Time singleton 2021-06-11 09:32:39 -04:00
time.h Add Time singleton 2021-06-11 09:32:39 -04:00