godot/servers
Juan Linietsky 2c2894ceb6 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	modules/gdscript/gd_tokenizer.cpp
	scene/resources/shader_graph.h
2015-03-03 14:41:36 -03:00
..
audio 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
physics -CCD in 3D physics was not working (code was not even there!) re-added, fixes 1067 2015-01-05 23:00:35 -03:00
physics_2d -intentional breakage of shader graph to fix issues, existing graphs will be broken, sorry :( 2015-01-18 09:51:11 -03:00
spatial_sound Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
spatial_sound_2d Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
visual Merge branch 'master' of https://github.com/okamstudio/godot 2015-03-03 14:41:36 -03:00
audio_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_server.h 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
physics_2d_server.cpp -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
physics_2d_server.h -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
physics_server.cpp 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
physics_server.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
register_server_types.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
register_server_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
spatial_sound_2d_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_2d_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
visual_server.cpp Working TileMap tile transpose transform. 2015-02-02 21:27:48 +10:00
visual_server.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00