godot/scene
2022-07-16 11:47:54 +02:00
..
2d rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
3d rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
animation Merge pull request #62510 from MinusKube/animation-reset-crash 2022-06-29 10:19:33 +02:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Remake resource thread safety and API 2022-06-22 13:46:46 +02:00
gui Consistently use double in Slider and SpinBox 2022-07-15 15:47:47 -05:00
main rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00