godot/platform/macos
Juan Linietsky 2b815df3c1 Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
..
export One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py [macOS] Automatically detect MoltenVK libs installed via homebrew and macports. 2022-11-15 11:59:53 +02:00
dir_access_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dir_access_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_macos.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
display_server_macos.mm Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
gl_manager_macos_legacy.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gl_manager_macos_legacy.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_application_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_application_delegate.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_application.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_application.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_button_view.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_button_view.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_content_view.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
godot_content_view.mm Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
godot_main_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_menu_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_menu_delegate.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_menu_item.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_menu_item.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window_delegate.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joypad_macos.cpp Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
joypad_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
key_mapping_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
key_mapping_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.png Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_terminal_logger.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
macos_terminal_logger.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_macos_builders.py Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
README.md Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
SCsub [macOS] Add an option to align window buttons in "extend to title" mode. 2022-09-20 12:55:59 +03:00
tts_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation