godot/main
Rémi Verschelde aa89ab0517
CI: Partially sync workflows and actions with 3.x branch
Stick to `ubuntu:20.04` runners for now, as porting to newer ones implies
fixing a number of compilation warnings which may not be worth the trouble
for an EOL branch.
2024-11-08 14:01:16 +01:00
..
tests Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2021-11-03 21:38:41 +01:00
godotcontrollerdb.txt [HTML5] Add 2 controllers to the godot database. 2021-07-20 12:01:05 +02:00
input_default.cpp Fix some array size function definition mismatch. 2024-11-06 11:24:14 +01:00
input_default.h Fix game controllers ignoring the last listed button 2021-06-07 22:40:42 +02:00
main_builders.py CI: Partially sync workflows and actions with 3.x branch 2024-11-08 14:01:16 +01:00
main_timer_sync.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
main_timer_sync.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
main.cpp Tweak the physics FPS property hint to only allow reasonable values 2021-06-17 13:20:04 +02:00
main.h Make glue generation shutdown more graceful 2021-02-22 21:40:16 +01:00
performance.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
performance.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 15:09:17 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00