godot/doc/classes/VisualShaderNodeFloatConstant.xml
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
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can still work offline.

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2022-02-15 00:03:31 +01:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A scalar floating-point constant to be used within the visual shader graph.
</brief_description>
<description>
Translated to [code]float[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<members>
<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
A floating-point constant which represents a state of this node.
</member>
</members>
</class>